Things like the caveat "you can't take another creature with you" for Dimension Door are just ways to keep players from abusing the spell like we saw all the time at my table in 3.x/PF1.
"I'm going to put a big sack over the villain's head, dimension door over the volcano, dump the sack, cast feather fall on myself, then - as I float down - cast gust of wind to push me out of the way. Yay, spellcaster cast 'win the scenario!' Why do we even have martial characters?"
"I'm going to put a big sack over the villain's head, dimension door over the volcano, dump the sack, cast feather fall on myself, then - as I float down - cast gust of wind to push me out of the way. Yay, spellcaster cast 'win the scenario!' Why do we even have martial characters?"