Both depending on who is asking and what is being discussed.This deserves its' own thread. Are they sword-wielding space wizards or psychic warrior monks (PF1 Kineticist/Monk with the Kinetic Blade Infusion)?
Both depending on who is asking and what is being discussed.This deserves its' own thread. Are they sword-wielding space wizards or psychic warrior monks (PF1 Kineticist/Monk with the Kinetic Blade Infusion)?
Gishes has been in TTRPGs for decades.I think Gishes have been in TTRPGs at least since the introduction of ātoolkitā RPGs, if not sooner.
I First thought they were two axis for Gishes.Both depending on who is asking and what is being discussed.
Yes.This deserves its' own thread. Are they sword-wielding space wizards or psychic warrior monks (PF1 Kineticist/Monk with the Kinetic Blade Infusion)?
The base Rogue is a very solid class on its own. Their subclasses only have 4 levels one of them is usually a type of ribbon or non-combat effect.As for the Arcane Trickster and the Bard, well, I got nothing.
I did do a one-shot as Fey Bladelock once! I was Gnome and put all I could into DEX and almost nothing in CHA Used Mage Armor and picked up spells with little to no need for CHA. I went Fey patron to pick up Sleep, among others. I styled him as a former pirate in the fey wild who had fallen overboard and was saved by SOMETHING in the water.I keep meaning to try a pure Warlock Gish. Again, I am sure there are more powerful options but as long as the character doesnāt suck I donāt feel the need to min-max. Our group all tend to feel similarly on this so it all works out across the PCs; I can see there could be problems if some characters are markedly underperforming compared to the majority.
A lot of those utility type spells were rituals in 4e. Your concept would have been pretty easy to pull by grabbing Ritual Caster as your level 1 feat and getting Arcana training via backgrounds.You also have people like me, who want to fight with sword and bow, and then finish the adventure contributing vital spells like Knock, Spider Climb, See Invisibility, and Dimension Door. And those utility-type spells, barring a few like Silence, Stone Shape, and Air Walk, have been off the divine list from the beginning*. There are simply a large slice to things-you-might-want-to-do that are arcane, and divine is only very slowly picking up a few per edition.
I think that the current system handles utility well enough it is dedicated martial magic that is lacking.I First thought they were two axis for Gishes.
Now I might think that Gish need a Z axis: Combat vs Utility
Given that they have person blades they bonded with and most of their abilities are at will I'm going with Bladelocks.Given that the average Jedi only knows a handful of powers, and that you (maybe, canon is weird these days) have to be born with a high degree of force sensitivity (midi-chlorians) to be considered a Jedi, it's obvious that most Jedi are actually Sorcerers who get Extra Attack from their subclass (why is that not a thing, I wonder?).
All the deflection and parrying is just Shield or Silvery Barbs. ^-^