D&D (2024) What is your oppinion of 5.24 so far?

Net promoter score is a very common thing. On a scale of 1-5 it typically treats 5 as the only good response, 1-3 as equally bad responses and 4 is ignored.

I’m not saying that’s what they used, or that they used something remotely close to this, but it is a real thing with some polling.
Crawford was talking in the videos about 70% or even 90% scores. I would be very surprised if that was 90% 5s
 

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I am operating under the assumption that wotc is not hopelessly incompetent about designing from survey results after doing so successfully for a literal decade. I am confident that onednd will satisfy the vast majority of players and at least be 'OK' for anyone who doesn't absolutely love it.

Any design elements they abandoned from UA was abandoned due to not meeting satisfaction thresholds. Not knowing their exact algorithm there doesn't change that fact.
 

Distracted DM

Distracted DM
Supporter
They seem fun, and in my experience, this will work out fine. The only thing that brings me caution is the amount of time it will take for combat. I can already tell it will take longer, and that is not an improvement for our table.
What are you getting in exchange for increased time per turn on combat? I guess it's considered a worthwhile trade?
 

FrogReaver

As long as i get to be the frog
I am operating under the assumption that wotc is not hopelessly incompetent about designing from survey results after doing so successfully for a literal decade. I am confident that onednd will satisfy the vast majority of players and at least be 'OK' for anyone who doesn't absolutely love it.
Shall see. I think The circumstances around dnd next and dnd one playtest yield substantially different cohorts that are answering the questions. They also weren’t competing with the previous version of dnd at least to the same degree.
Any design elements they abandoned from UA was abandoned due to not meeting satisfaction thresholds. Not knowing their exact algorithm there doesn't change that fact.
If i don’t know how to report to them im satisfied or not then that somewhat puts the whole process into question. They could even take my attempt to tell them I like the direction but not implementation as not satisfied.
 

mamba

Legend
I am operating under the assumption that wotc is not hopelessly incompetent about designing from survey results after doing so successfully for a literal decade.
there is a bit of a gap between inaccuracies sneaking in and being hopelessly incompetent

Any design elements they abandoned from UA was abandoned due to not meeting satisfaction thresholds. Not knowing their exact algorithm there doesn't change that fact.
sure, but what is affected is the value to test against that threshold. By how much it is affected is anyone’s guess.

I am not saying everything would have made it through if only WotC knew what they are doing. I am saying having people vote on a scale is not as good as asking direct yes/no questions, because the latter leaves much less room for interpretation by WotC / uncertainty for the one polled, and given that they are not doing that, the best way to get your opinion across is to turn it into yes/no by voting the extremes (unless you meticulously fill out the text boxes, and even that I would only do in addition to voting 5, no need to do it for 1)
 
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tetrasodium

Legend
Supporter
Epic
I think it will definitely be worthwhile for some tables. For others, not so much.
Are you including tables with 2-5 players who will find themselves with more time to brush up on their thumb twiddling mid game cell phone interacting dice tower creation & fidget spinner skills or is this just tables with one gm & one single player?
 


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