False Equivalences are false. None of those things are like an actual deity for a cleric or paladin.Your character presumably has a home town/city/nation too, but you don't need those details in the PHB to "complete" your character. That's setting information that changes from table to table and campaign to campaign, not core mechanical rules that can be reasonably assumed to apply pretty much anywhere.
No. When you decide to play a cleric you decide, "I'm going to be a cleric of Pelor and take the life domain as my subclass."The gods are the same. When you decide to play a cleric, you decide "I'm going to play a character who draws on divine magical power through their faith", then in whichever order you prefer, you choose how that power manifests for you (your domain) and look to the divine powers relevant to the setting you're playing in to determine which god (or other force) would be most appropriate to provide that power.
That's not what they do in the rules. In the rules they get the ability to draw that power from their god, pantheon or other immortal. A class is more than the mechanics that make it up.Leaving it at "a cleric draws power from their faith" for the core rules and letting the setting material take it from there seems a sensible way to go to me.
If they do that, then my issue evaporates. What @Parmandur said, though, was that it was confirmed that no gods are in the PHB, which would include in the domain section as that's in the PHB.Do we know that the 2024 PHB won't do exactly what the 2014 PHB did, which is provide a list of possible deities from various settings for each domain, in the domain's description? If not, maybe we can wait before getting so upset about deities going unmentioned in the PHB.
Is that a reason to backtrack more than 20 years to the last time we had an incomplete PHB? The 1e PHB(and DMG) was not a shining example of game design and organization.The 1e AD&D PHB does not name a single deity and yet clerics in that edition, by the book, don't even have the option of worshiping abstract entities.
It would take a page or two to put in the 4 most commonly played settings. FR, Greyhawk, Eberron and Dragonlance. If the game isn't homebrew, it's going to be one of those 4 the vast majority of the time.Right, but you need to know what Setting and what Campaign the character is going to be in to be able to do that, information that doesn't need to be in the PHB - it'll be in the Adventures and Setting Guides and DMG and the DM's homebrew world, and that sort of thing.
Perhaps for your table, but your experience isn't everyone's experience. In forty-something years of gaming, not once have I ever had a player care which particular god they worshiped until after they'd figured out the mechanical bits of their cleric. Even when there were lists of deities provided, my players used those in an "okay, so if I want access to the life or light domains I need to pick Lathander" sort of way.No. When you decide to play a cleric you decide, "I'm going to be a cleric of Pelor and take the life domain as my subclass."
I've seen it done that way as well. The key there is that they did pick a god and if it was from 3e-5e, they picked it from the PHB unless it was a homebrew game.Perhaps for your table, but your experience isn't everyone's experience. In forty-something years of gaming, not once have I ever had a player care which particular god they worshiped until after they'd figured out the mechanical bits of their cleric. Even when there were lists of deities provided, my players used those in an "okay, so if I want access to the life or light domains I need to pick Lathander" sort of way.
I've never said nobody can do it. I said multiple times that I should not be forced to make one absent a god and that I should be able to make a complete cleric which includes a god using only the PHB. I've also said that absent gods in the PHB that the PHB is incomplete and the cleric class is incomplete. This is also true.I do understand your frustration with the lack of gods in the PHB, but your point would come across better if you weren't trying to insist that this must be a problem for everyone. I can get behind "gods are important enough for some players that they should be mentioned in the PHB". I can't get behind "nobody can possibly make a cleric if the PHB is missing a list of gods".
Not quite: it's the "Material Realms". These are the Material Plane (singular), Feywild, and Shadowfell."Material Planes", plural. Positive Fey and Negative Shadow might be "Material"?
Correct."Transitive Planes", plural. Presumably Astral and Ethereal?
Heh, so you are saying Fey and Shadowfell are "Material" and are "Planes", but arent "Material Planes"?Not quite: it's the "Material Realms". These are the Material Plane (singular), Feywild, and Shadowfell.
"Blessed by a deity, a pantheon, or another immortal entity, a Cleric can reach out to the divine magic of the Outer Planes..."
Why would you assume that a force which isn't an entity is an entity? A force is like gravity, a force of nature(earthquakes, storms, etc.) or some other natural power that you can tap into, but isn't a being.I assume an "immortal entity" can include an "Astral paradigm", hence equivalent to a Xanathars "cosmic force".
Does anyone have the precise description from the Cleric class of the 2024 Players Handbook?