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Spelljammer Converting Spelljammer creatures

freyar

Extradimensional Explorer
We can probably reason that the swarm damage exposes the victim to a larger dose of both acid and poison, perhaps even from deliquescing individuals in the swarm.
 

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Cleon

Legend
We can probably reason that the swarm damage exposes the victim to a larger dose of both acid and poison, perhaps even from deliquescing individuals in the swarm.

That's what I had in mind.

According to the Swarm subtype entry, a swarm with 11-15 HD typically does 3d6 swarm damage.

The Jellyfish Swarm in Stormwrack has a swarm attack that only does poison damage - which is a bit hard to explain as it's listed as an injury poison and its attacks cause no injuries!

Now standard gossamers only do acid/poison damage so we could do the same with the swarm version - i.e. "Attack: swarm (3d6 acid plus poison)", but I'm tempted to give them a dice of regular damage (like a Bat Swarm which does 1d6 damage despite the individual Bats not having any effective attacks) - i.e. "Attack: Swarm (1d6 plus 2d6 acid plus poison)".

Which do you prefer?
 


Cleon

Legend
I'd prefer just acid plus poison for swarm damage. It just makes more sense to me.

I can go along with that. Shall we use the standard 3d6 damage of a 12 HD swarm?

How much poison damage do you fancy? The Stormwrack Jellyfish Swarm does 1d8 Dex/1d8 Dex.

Our standard Gossamer does 1d2/1, so I guess we should have it do more initial damage than secondary damage. Maybe 1d8 Dex/1d4 Dex?

I'd keep the sickened rider on the secondary damage but increase its duration - maybe to 2d6 minutes?

We could boost it to nauseated, I suppose, but I'd rather reserve that for the Noble Gossamer.
 



Arnwyn

First Post
Nicely coming together.

How does Deliquescence work with a swarm? Does the 10 ft. space get covered in acid when the swarm dies?
 

freyar

Extradimensional Explorer
Actually, this raises a good point: we need to specify the size of the poison puddle within Deliquescence. I'd go with 5 ft radius (ie, essentially one 5 ft cube in game terms) for a single gossamer. I might stick with that for every point where a swarm runs up against an object of, say, Medium or larger and, as Arnwyn suggests, a larger volume when the whole swarm dies.
 

Cleon

Legend
Actually, this raises a good point: we need to specify the size of the poison puddle within Deliquescence. I'd go with 5 ft radius (ie, essentially one 5 ft cube in game terms) for a single gossamer. I might stick with that for every point where a swarm runs up against an object of, say, Medium or larger and, as Arnwyn suggests, a larger volume when the whole swarm dies.

I was thinking of something along those lines, although 5 ft. seems a bit too big for an individual gossamer's puddle - I was thinking more 1 ft. diameter, the same as the Standard Gossamer's body, although I'd consider 2 1/2 ft., the same as the Standard Gossamer's space.

Also, the swarm ought to take damage every time it contacts something large enough to cause it to Deliquesce.
 

freyar

Extradimensional Explorer
2 1/2 feet probably makes sense, given that the body will spread out a little once it's a puddle.

Agree. Maybe a few points of damage to the swarm every time, but we can make it's puddle a bit bigger. How about 1d6 hp damage and a 5 ft puddle?
 

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