Cleon
Legend
Yes, I prefer the last option, as well.
Updating the Veiled Maidens Working Draft.
Should we give her flurry of blows as well? That'd add up to 14 attacks, so I suspect it's a bit fiddly.
Besides, her attack mod isn't so good even with the Weapon Finesse I'm assuming we're giving her. A +8 ain't so great. I'm wondering whether we should give her an enchanted scarf and/or Weapon Focus to boost that a bit.
Speaking of attacks, we need to make it clear that as she loses "bodies" her no. of attacks goes down. I'm thinking:
Multiple Actions (Ex): Whenever the Veiled Maidens performs an action, it can perform that action up to seven times - once for each of its bodies. Thus, if it makes a standard attack action it will make up to seven attacks at no penalty, even if it moves or charges during the round. The number of multiple actions it can make is reduced by one whenever one of its bodies is destroyed (see Multiple Bodies). When the Veiled Maidens performs an action, all of its bodies perform the same action (either against the same or different targets), with two exceptions.
Firstly, a Veiled Maidens' body can use the Aid Another action to aid one of its other bodies perform an action. Thus, if three bodies use Aid Another, they add three sets of +2 bonuses to the attacks (or other actions) of the Maidens' remaining four bodies, distributed between them however the Veiled Maidens desires.
Secondly, if a body qualifies for an Opportunity Attack, that body gets a single opportunity attack - the other bodies do not get opportunity attacks too. The Veiled Maidens only gets multiple opportunity attacks if multiple bodies qualify separately. The Veiled Maidens can make up to seven opportunity attacks per round - once for each body - plus any bonus opportunity attacks it gains from Combat Reflexes or similar abilities.
Just FYI, I'm probably going to keep my responses short until I can get caught up a little. Of course, hard to say quite how soon that will be...
Fine. The sooner the better.