I thought I'd better add an on-topic reply as well.
I've noticed we have four skills, four stats (well, many of us anyway) and four classes.
Now, we also have four "special abilities", one for each class. Or do we?
Fighters can add to damage and to-hit, more every 5th level
Thieves can sneak attack
Clerics can turn undead
MU can cast spells. But wait! Clerics can cast spells too, and turn undead as well...
Is it just my need for symmetry haunting me, or is there any ability from classic D&D that's missing from the Magic-User?
I've noticed we have four skills, four stats (well, many of us anyway) and four classes.
Now, we also have four "special abilities", one for each class. Or do we?
Fighters can add to damage and to-hit, more every 5th level
Thieves can sneak attack
Clerics can turn undead
MU can cast spells. But wait! Clerics can cast spells too, and turn undead as well...
Is it just my need for symmetry haunting me, or is there any ability from classic D&D that's missing from the Magic-User?