However, maybe not as dramatically different as you expect. You may have just ended up with a more polished version of 4e.
The fun of playtesting is that you aren't just discussing and looking at rules, but actually using them in play. You are right that many people only did as you described. Public playtesting of 4e without being rushed from above probably would have given the game a much better launch.We'll never know. But considering how many people rejected 4E after discussing and looking at the rules, I doubt it.
The fun of playtesting is that you aren't just discussing and looking at rules, but actually using them in play. You are right that many people only did as you described. Public playtesting of 4e without being rushed from above probably would have given the game a much better launch.
Or not. Public playtesting of 4e might have hastened the exodus to Pathfinder 1st Edition.Public playtesting of 4e without being rushed from above probably would have given the game a much better launch.
Or imagine if WotC kept Paizo on board for publishing for Dragon and Dungeon.Or not. Public playtesting of 4e might have hastened the exodus to Pathfinder 1st Edition.
And for many people, 3e was just as much “New Coke” as 4e was, which is why the OSR movement became what it did.I played 4E for the duration, but a lot of people I had been playing 3.5 with just didn't like the fundamentals of how the game worked. Since PF was a viable alternative they jumped to that if they didn't continue playing 3.5. Maybe starting out with support for something other than the AEDU structure like they did with essentials would have changed things, maybe not.
Innovation and fundamental changes don't always sell no matter how you introduce it. Just ask the people behind new Coke.
Good thing I am a Mountain Dew fan. How dew you dew?And for many people, 3e was just as much “New Coke” as 4e was, which is why the OSR movement became what it did.
If Paizo stayed with WoTC, they would have made 4e into a better iteration of 3.5 because they would have ignored whoever wanted D&D to be more like a computer game.Or imagine if WotC kept Paizo on board for publishing for Dragon and Dungeon.
These are my alt-4e speculations. They carry about as much weight as "What would 19th century US history look like if Lincoln hadn't been assassinated", i.e. no predictive weight at all. This is just idle thoughts.I played 4E for the duration, but a lot of people I had been playing 3.5 with just didn't like the fundamentals of how the game worked. Since PF was a viable alternative they jumped to that if they didn't continue playing 3.5. Maybe starting out with support for something other than the AEDU structure like they did with essentials would have changed things, maybe not.
Innovation and fundamental changes don't always sell no matter how you introduce it. Just ask the people behind new Coke.
Here's a small point of trivia for you. Did you know that if Paizo retained Dragon and Dungeon magazine, they would not have been in charge of making 4e? True story.If Paizo stayed with WoTC, they would have made 4e into a better iteration of 3.5 because they would have ignored whoever wanted D&D to be more like a computer game.