Ok, so I just read the grappling rules, and I'm left wondering to myself, "what's the point?" According to the rules, when you grab an opponent it imposes the "grappled" condition. The grappled condition says only that a grappled creature has a move speed of 0, and it explains how to escape from the condition. But that's it. So here are some things you can do while you are grappled:
* Attack your grappler with a two-handed sword
* Load and shoot your crossbow at someone else
* Cast a spell with VSM components
* Pick a lock
* Write a note
* Play a song on the lute
* Dodge
Grappling an opponent allows you to move the opponent, but apparently that's it. Here are things that grappling doesn't let you do.
* Restrain the opponent
* Inflict damage
* Prevent actions
So again, what am I missing? Is it really necessary to have elaborate rules just for picking up and carrying someone around? Because from what I can tell, that's all you really do when you grapple someone.
* Attack your grappler with a two-handed sword
* Load and shoot your crossbow at someone else
* Cast a spell with VSM components
* Pick a lock
* Write a note
* Play a song on the lute
* Dodge
Grappling an opponent allows you to move the opponent, but apparently that's it. Here are things that grappling doesn't let you do.
* Restrain the opponent
* Inflict damage
* Prevent actions
So again, what am I missing? Is it really necessary to have elaborate rules just for picking up and carrying someone around? Because from what I can tell, that's all you really do when you grapple someone.