Nikosandros
Golden Procrastinator
I personally love the Great Wheel, but I'm all in favor on the game not forcing a certain cosmology, but instead giving the tools to invent or customize one.
I can actually see the two planes of war. Because you have honorable war fought to protect and free the downtrodden (admittedly, this sort of war is probably common only in a fantasy world), and you have greedy, selfish, dirty war fought for bad reasons like revenge, greed, and hatred.Or two different planes of war. Or two different chaotic evil planes that could easily be combined. Or seven different upper planes that more or less all blend together.
You need an entire quasi-elemental plane of salt for 1 minor variation of genasi? That's kind of like saying we need a plane of existence for left-handed dwarven wood workers, it's just not necessary. I mean, there's only 3 LHDWW known to exist, but they have to come from somewhere!Option number 1, always number 1
Salt Genasi.
So... knowingly and willfully cause metal harm to players, especially women. Gotcha.Option number 1, always number 1
Well, unless you look at the Inner Planes, but then I have a soft spot for the para/quasi-elemental stuff...2e Great Wheel wasn't as complex as the 5e Great Wheel.
It could be worse. Back in Living Greyhawk days (3.x) you could play public games, but different areas had different "regions" with their own admins and stories. So you could experience new stories by travelling to conventions outside your area. New Mexico for example had the county of Urnst (thanks wikipedia!) which had an ancient red dragon that was a constant threat.So... knowingly and willfully cause metal harm to players, especially women. Gotcha.
What the actual heck?!It could be worse. Back in Living Greyhawk days (3.x) you could play public games, but different areas had different "regions" with their own admins and stories. So you could experience new stories by travelling to conventions outside your area. New Mexico for example had the county of Urnst (thanks wikipedia!) which had an ancient red dragon that was a constant threat.
If you played a female in that region there was a good chance that you would be kidnapped and impregnated by the dragon. We played one con there and never went back. I have no idea who thought this subplot was something that should ever see the light of day in a home game, much less public games.
Our thoughts exactly. There were other issues as well ... our impression was that basically whoever was in charge really wanted it to be an "all-evil" campaign but that wasn't allowed so everyone was "neutral".What the actual heck?!
Well, unless you look at the Inner Planes, but then I have a soft spot for the para/quasi-elemental stuff...