GMforPowergamers
Legend
silent imagine is weird cause they can take minor illusion as a cantrip... but I use that cantrip a lot (maybe 3rd or 4th most used cantrip) but the other at willsWarlock utility magic tends to be invocation based but I struggled to get mileage from at will silent image. Fun but rarely useful.
Entire novel series and movies are written where the protagonist has 1 power... and its speak with dead or speak with animals at will
When playing D&D we forget that not every fantasy power is 'blow stuff up' the fact that warlocks can get at will utility powers and 2/sr blow stuff up seems to be such a problem.
I agree with none of thisWhat it comes down to is people tolerating a badly designed mechanic for the sake of its novelty. But I think we can reach some consensus on the pros and cons at least
Pro:
- Unique mechanic distinguishes it from other casters
- Limited spell slots encourage creative use
- Big nova potential
Cons:
- Unique mechanic can be complicated to move to/from other casters, especially for new players
- Doesn't play nice with multi-classing, including abusive uses of other classes features
- Limited uses at max power discourages utility magic or nonscaling effects and guides towards nova use
- Highly dependent on DM giving short rests, so much so their power level fluctuates wildly depending on how often you get them.
to me the pros are
a fun class
more complex then fighter less complex then wizard or cleric
more powerful and versatile then fighter less powerful and versatile then wizard or cleric
Very many builds that are not onl;y viable but fun and powerful
Hard to maximize to nova potential
Hard to mistakenly build too weak a character
COns
multi classing can lead to power plays
some DMs think short rests are the devil...
for me it being the most fun class means OTHER classes should be made more like warlockFor me, none of the pros outweigh the cons.