Rocker26a
Adventurer
Sure, I get that. I have a rogue that is like that. People are convinced his stealth is supernatural but it’s literally just how good he is at it.
But I think 5e just isn’t that game that models in-between stuff like an ability that is similar to a spell but isn’t magical very well. Could be I’m wrong of course.
Yeeaah, probably not. I think it feasibly could, it just. Doesn't ever.
It should have been, for sure.
I’d settle for song spells that are only on the bard list, since the balance and such for spells is well understood and it wouldn’t really change the effects, but I’d rather have the Bard get something like the weird half-casting of the much maligned warlock UA, complete with replacing magical secrets with that version of mystic arcanum, maybe even on a short rest recharge. Just more limited Spellcasting to make room for actual Bard class features.
I dunno, I don't think there's anything outright wrong with that sort of idea, but you are somewhat asking for straightforward full caster casting to be less ubiquitous and strong. Which, we can all dream, but!
There's not much getting around it, the community is unlikely to go for anything that touches Magical Secrets. That is the thing the community likes about Bard. Hence Lore being the other big subclass.
While the revised Ranger is great and I wish they’d have used some of it again in this playtest, I’m referring to UA6, they just call it Deft Explorer for whatever reason.
Ohhh, right right. Duh. Should've figured.
I find UA 6 Deft Explorer to be waaay too slight a bonus personally. One singular Expertise, advantage on Nature checks about a certain terrain, and Survival checks to track in a certain terrain. Also does that thing of "you do not have to adhere to your character's backstory, you can switch to a new terrain you've never set foot in". I honestly feel like just adding the actual Expertise feature to the Ranger's levelling table might've been a simpler and better way round it.