D&D (2024) Speculation on the next UA in April

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Legend
Supporter
No, the Beserker is not the most popular: the Totem has it beat by these numbers. Not every Class has the SRD option as the most popular, Barbarian, Druid and Warlock in particular don't.
It says Berserker is most popular Barbarian in the link of the topic you provided.
 

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Parmandur

Book-Friend, he/him
It says Berserker is most popular Barbarian in the link of the topic you provided.
My apologies, that was the wrong table, this is what Beyond provided in 2019 for the popularity for those who unlocked every option, as van be seen the Barbarian, Druid, Paladin, Rogue, Warlock and Wizard do not have the SRD option as the moat popular, fully half the Classes:
Screenshot_20230304_192204_Chrome.jpg
 






Bill Zebub

“It’s probably Matt Mercer’s fault.”
This isn't 100% on-topic, but it's about the Fighter, and we can speculate that the Fighter will appear in a packet soon. And I don't want to start a whole new thread. So I'll put it here.

What if the extra attack mechanic of GWM were a class feature of the Fighter? But with two changes:
1) Instead of consuming bonus action it was part of the attack action
2) You could use it as many times per turn as your proficiency bonus

On the one hand it seems like it could result in a lot of extra attacks, but the circumstances required...either extremely lucky with crits, or dropping weak targets...make it acceptable to me. It means high-level Fighters could positively mow through low CR enemies.*

Thoughts?

*EDIT: It means a level 11 fighter could reasonably replicate what a level 5 wizard can do, except without range. :-/
 

Pauln6

Hero
This isn't 100% on-topic, but it's about the Fighter, and we can speculate that the Fighter will appear in a packet soon. And I don't want to start a whole new thread. So I'll put it here.

What if the extra attack mechanic of GWM were a class feature of the Fighter? But with two changes:
1) Instead of consuming bonus action it was part of the attack action
2) You could use it as many times per turn as your proficiency bonus

On the one hand it seems like it could result in a lot of extra attacks, but the circumstances required...either extremely lucky with crits, or dropping weak targets...make it acceptable to me. It means high-level Fighters could positively mow through low CR enemies.*

Thoughts?

*EDIT: It means a level 11 fighter could reasonably replicate what a level 5 wizard can do, except without range. :-/
I think I would prefer the fighter to have more battlefield control rather than more damage, although I would be totally down if fighters at level 5 started doing an extra damage die on a crit, as that would also provide an extra boost to the champion, who crits more often.

I think I would be interested in a class feature that operates like channel divinity in terms of usage, that is a sort of cunning action for combat moves. So a number of times per day the fighter could shove, disarm, or move as a bonus action. You could certainly add cleave to that list. The feat would still leave it open as an at will ability or they could stack, in the unlikely event you killed more than one eneny, I guess.

I do think that action surge should only trigger after the attack action though, to avoid multi-class spell-casting abuse.
 

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