Pathfinder 2E So, pre-Revised books...

Thank you for the history lesson

I guess I don't necessarily think spell schools are flawed, but the implementation definitely is. I actually would prefer a new more rigorous look at them that cut, added, and adjusted them to make more sense. Include maybe even eliminating some spells and schools and adding new ones. I also wish it was more baked into the mechanics, not less.

OK, end of rant!

It's a neat idea, but the inherent problems with systems of organization is that there will always be things that don't fit cleanly into your system, or arguments about where to place 'em. It's a taste thing and I see both sides of the argument on the matter.
 

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dave2008

Legend
It's a neat idea, but the inherent problems with systems of organization is that there will always be things that don't fit cleanly into your system, or arguments about where to place 'em. It's a taste thing and I see both sides of the argument on the matter.
Sure, I was talking about starting from scratch really. No sacred cow spells and schools.
 

GobHag

Explorer
I am not familiar with PF2e terms, but vitality spells are Necromancy? I would assume healing spells are vitality spells and you want to lump those in with necromancy? That doesn't seem correct to me.
That's been correct since PF2 released sooo...
 


GuardianLurker

Adventurer
So, now that people have at least a pretty good grasp of what degree things have changed post-Revised, I've got a question for those of you who do:

Besides the four Revised books, I've got a couple of things on my PF2e wishlist I've been planning to pick up at some point, specifically the Book of the Dead and the Dark Archive (I'm still considering Howl of the Wild and Rage of the Elements). Are there likely to be any problems fitting them in with the Revised version of the rules?
Back to the OP...

Howl of the Wild is mid-remastering so will slot right in. However, it's implied setting is a little strange, compared to the rest of Golarion, and the "frame" of the book feels very contrived. Also, if you aren't running a campaign with a lot of wilderness adventuring, I'm not sure how much it will help you. It does have a lot of good bits though.

Rage of Elements has a lot of prototype Remastering involved. So should just slot in.

Book of the Dead has some great stuff involving undead - including a number of very handy templates. And of course, a number of cool monsters. I, personally, am not real happy with its extensive focus on Geb, but that's because I run a homebrew setting, and don't particularly like Golarion.

Dark Archive, in terms of rules, will probably be the hardest to use. However, it chops itself up into nice, independent, easily digestible pieces. Some of them (like the Cryptids) will work fine. I would NOT expect to use the book as a whole - it isn't really designed that way.
 

Thomas Shey

Legend
Back to the OP...

Howl of the Wild is mid-remastering so will slot right in. However, it's implied setting is a little strange, compared to the rest of Golarion, and the "frame" of the book feels very contrived. Also, if you aren't running a campaign with a lot of wilderness adventuring, I'm not sure how much it will help you. It does have a lot of good bits though.

I'm not running anything with it now or in the near future, but my general tendency with fantasy probably, if anything, leans in to outdoor adventures (if anything I have to remind myself to do city stuff once in a while).

Rage of Elements has a lot of prototype Remastering involved. So should just slot in.

Book of the Dead has some great stuff involving undead - including a number of very handy templates. And of course, a number of cool monsters. I, personally, am not real happy with its extensive focus on Geb, but that's because I run a homebrew setting, and don't particularly like Golarion.

I'm normally not prone to running published settings but I tend to find D&D-sphere games more trouble than they're worth to adjust to my own settings.

Dark Archive, in terms of rules, will probably be the hardest to use. However, it chops itself up into nice, independent, easily digestible pieces. Some of them (like the Cryptids) will work fine. I would NOT expect to use the book as a whole - it isn't really designed that way.

Dark Archive would mostly be about the two classes.
 

The-Magic-Sword

Small Ball Archmage
On the subject of Howl of the Wild, I think its a really good grab because the Monsters feel very splashable, just to begin with, and the archetypes are cool for players that would use them.

Like, if you can think of a use for a new high level Griffon, a handful of different Hydras with unique abilities, New Manticore stuff, Alicorn etc the book has a lot of that, and plenty of things that could show up in even more traditional dungeon settings-- like Concert Frogs.

Dark Archive is cool too, but for me that one is more focused on player options.
 
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GuardianLurker

Adventurer
I'm not running anything with it now or in the near future, but my general tendency with fantasy probably, if anything, leans in to outdoor adventures (if anything I have to remind myself to do city stuff once in a while).



I'm normally not prone to running published settings but I tend to find D&D-sphere games more trouble than they're worth to adjust to my own settings.



Dark Archive would mostly be about the two classes.
Yeah, those might be problematic. They were designed far enough ahead of things that I doubt that remastering really addressed them, and as far as I know, they haven't gotten a lot of support/use outside of the Dark Archives.

OTOH, Psychic, at least, doesn't seem to have any of the more problematic bases that other classes had. No alignment dependencies (a la' Champion), or Dragon/Bloodline issues (like Sorcerer). So I suspect that with some careful rework you'd be fine.
 

@Thomas Shey

A hardcover copy of Book of the Dead is included in the new Humble Bundle. $50 + shipping gets you the entire bundle which includes 6 Foundry modules for the Blood Lords AP. $35 gets you just the digital stuff in the bundle if you don't want the physical book.
 


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