BANE!
Look at that image. Keep looking.
Now, look carefully at Bane's body. Pay attention to the legs.
You're welcome.
BANE!
Here's a quick rundown of the 4e Pantheon. It even includes a list of dead gods!I dont know it well enough. There were enough changes, across the board, that I really didnt look at it much.
Oh I'm sorry. I thought this was abuse. Arguments are down the hall.Well that is a terrible answer. You have basically just spotlighted your own ignorance.
If you wanted to make this argument, you should probably at least frame it around the planes that are actually like this. Many/most are not.
Head down the River Styx to Set's realm of Ankhguwaht - giant desert right in the heart of downtown Stygia.A whole layer of Ice Hell is lazy.
The problem is, almost all the planes, unless you have the conflict Planescape adds to them (i.e. of potentially dragging places to other planes etc.), are INCREDIBLY BORING. Like OMG SO BORING.
I mean, sure. But so it goes with every setting - it's individual locations that make it cool. Waterdeep is cool. Faerun is filler. Etc., etc.Here is my argument. City of Brass is cool. The Elemental Plane of fire is filler. Levistus trapped in Hell Ice is iconic. A whole layer of Ice Hell is lazy.
The problem with planes is they are giant sections of blank with cool bits in them. Keep the cool bits. Don't worry about fitting them into a pleasing background palette of sameness. The Great Wheel Cosmology is dedication to an image in the back of the PHB, that is all.