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Since you snipped the rest of the post, I will just reiterate what I said and implied.
Editions are totally arbitrary. In publishing, they have a meaning, but that isn't followed by
anyone in the industry. Instead, an edition in TTRPGs (and especially in D&D) is
whatever they call it.
There is no set definition of what an edition is. Especially for D&D. There are exactly five (FIVE) total examples of "editions" in D&D. And one half edition (whatever that is).
You say that you want to restrict yourself to using the
clear examples of what Wizards has done? Great, you now have a sample size of three.
So if we look at what an edition is in the WoTC era, we see that there is 3e, 4e, and 5e. So a new edition is whenever they completely change the mechanics such that there is no compatibility at all. Right? Because you can't just use material from 3e in 4e. And you can't just use material from 4e in 5e.
Look, I'm not the boss of you, and I can't tell you what to do. If it makes you feel good to call this a new edition, I'm not going to stop you from getting your Bobby Brown on and killing Whitney ... um ... saying whatever you want.
But I will say two things-
1. There is no objective measure of a new edition. None.
2. I would prefer if you don't keep saying "we" and implying that there is some giant majority that is in accord with you. Even among the small minority of people that actually care about this, that isn't true.
In the end, the sun will rise, the sun will set, and people can call it whatever they want. But WotC is calling it Dungeons & Dragons, not a new edition.