Darrin Drader
Explorer
I just got done playing KotS for the last five hours. We had four player characters and during that time we managed to squeeze in all of three combats, and two of those combats very nearly resulted in TPKs. It wasn't so much that our tactics were bad, but that the DM kept rolling criticals against us and our rolls were very crappy for most of the time. Regardless, with the increased hit points of the PCs and the increased hit points of the opponents, all that really accomplished was dragging the fight out longer. We still ended up with three 15 minute days.
Still, I do have to admit that the increased number of combat options were a bit more fun. Even though combat was still taking the same (or slightly longer) than what I'm used to with 3.x, the combat itself seemed more dynamic.
We're interested in continuing this, scheduling them in between our regular True20 Reign of Discordia sessions.
Still, I do have to admit that the increased number of combat options were a bit more fun. Even though combat was still taking the same (or slightly longer) than what I'm used to with 3.x, the combat itself seemed more dynamic.
We're interested in continuing this, scheduling them in between our regular True20 Reign of Discordia sessions.