Charlaquin
Goblin Queen (She/Her/Hers)
Depends on how the players involved feel about it. If everyone is cool with it, there’s no problem, but if it’s harming someone’s enjoyment of the game we might need to talk about goals of play and if everyone is on the same page about them.For those who don't police metagaming...
I think I've had my cleric choose to intentionally not use much healing or not heal a PC that acted in a way the Cleric would have found particularly egregious. That isn't PvP conflict in the sense that needs an adjudication though, right?
For sure. I’ve always made a point of addressing PvP in session 0. It’s just gotten easier since adopting the “target player adjudicates the hostile action” rule.Having an alternate methods of resolution for PvP conflict (besides narration a skill checks and combat) is a table rule that should be discussed in session 0, right?
In that case I would say the thief is taking a hostile action against each member of the party. Each player can decide individually whether the attempt to pocket the treasure without their character noticing succeeds, fails, or requires a check to resolve. If multiple players called for a check, I would recommend that the thief make a single check and those players each compare the result to whatever DC they felt was appropriate - perhaps their passive Wisdom (Perception) or the result of a Wisdom (Perception) check, but that’s up to the players to decide.If you use the narration to resolve PvP conflict, what happens in the case where the thief chooses to pocket what was in the chest he just opened before the others see it resolved? (Which of the several other party members narrates it? Or is that not something you'd use that resolution for?)
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