SILVER DRAGON, GREAT WYRM, ADVANCED, PALADIN 20 CR 46
Always lawful good Colossal Dragon (Air)
Init +4; Senses blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55
Languages Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Orc, Sylvan
Aura Frightful Presence (360 ft. radius, Will DC 43)
Aura of CourageP allies within 10 feet gain a +4 morale bonus on saving throws against fear effects
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AC 41(-8 size, +39 natural), touch 2, flatfooted 41
hp 10701324 (42d12+420, +20d10+200 HD); DR 20/magic+3
Fort +57, Ref +43, Will +51
Defensive Abilities
Immune sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP
SR 32
Vulnerability fire
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Spd 40 ft., fly 200 ft. (Clumsy)
Base Atk +62; Grp +94
Melee bite +70 (4d8+16) and
2-claws +69 (4d6+8) and
2-wings +68 (2d8+8) and
Tail Snap +69 (4d6+24)
or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned)
or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage)
Smite Evil 7/day ooooo+oo: one attack, additional +12 to hit and +20 to damage vs evil creatures.
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage,
or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds)
Spell Like Abilities (CL 19)
Cloud walking(always in effect, can be repress)
at will - Detect evilP(Quickened)
3/day - Alternate form, Fog cloud, Control winds
2/day - feather fall
1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day
5/week - Remove Disease
Spells Prepared(CL19, DC 22 plus Spell Level, SR=1d20+23)
9th - oooo+o - Hold Monster (mass), Time Stop
8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst
7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray,
6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast
5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force
4th - oooooo+ooo - Confusion, Fire Sheild, Freedom of Movement, Stoneskin
3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy
2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility
1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield
0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic
Paladin Spells Prepared(CL10)
4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration
3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2)
2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth
1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3)
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Abilities Str 43, Dex 10, Con 30, Int 30, Wis 31, Cha 34
Skills Appraise +13, Bluff +23, Climb* +25, Concentration +74, Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* +26, Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* +38, Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17
Feats Ability Focus (breath weapon), AlertnessP9, Extra SmitingP18, Heighten Spell, Hover, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, Multiattack, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, Weapon Focus (claws, tail snap), Weapon Focus (melee weapon)P1, Wingover
Human form not usable or change stats in red. Is this correct?
[Human Form] Silver Dragon, Great Wyrm, Advanced, Paladin 20 CR 46
Always lawful good [Medium] Colossal Dragon (Air)
Init +4; Senses blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55
Aura Frightful Presence (360 ft. radius, Will DC 43)
Aura of Courage allies within 10 feet gain a +4 morale bonus on saving throws against fear effects
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AC 41(-8 size, +39 natural), touch 2, flatfooted 41
AC 14 (+4 mage armor), touch 10, flatfooted 14; Blur 20% miss chance
hp 10701324 (42d12+420, +20d10+200 HD); DR 20/magic+3 10/+5 stone skin 150 pts
Fort +57+49, Ref +43, Will +51
Defensive Abilities
Immune sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP
SR 32
Vulnerability fire
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Spd 40 ft., fly 200 ft. (Clumsy) [30 ft.]
Base Atk +62; Grp +94[+64]
Melee bite +70 (4d8+16) and
2-claws +69 (4d6+8) and
2-wings +68 (2d8+8) and
Tail Snap +69 (4d6+24)
or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned)
or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage)
+3 morning star +68/+63/+58/+53 (1d8+5 B/P)
Smite Evil 7/dayP ooooo+oo: additional +12 to hit and +20 to damage vs evil creatures.
Ranged +3 mighty (Str 18) composite longbow +65/+60/+55/+50 (1d8+7 110’ P 19-20)
Range Smite Evil (uses a daily Smite Evil): additional +12 to hit and +20 to damage vs evil creatures.
Space [5 ft.] 30 ft.; Reach [5 ft.] 20 ft. (30 ft. with bite)
Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage,
or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds)
Spell Like Abilities (CL 19)
Always in effect - Cloud walking(can be repress)
[/COLOR]at will - Detect evilP(Quickened)
3/day - Alternate form, Fog cloud, Control winds
2/day -feather fall
1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day
5/week - Remove DiseaseP
Spells Prepared(CL19, DC 22 plus Spell Level, Overcome SR=1d20+23)
9th - oooo+o - Hold Monster (mass), Time Stop
8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst
7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray,
6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast
5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force
4th - oooooo+ooo - Confusion, Fire Shield, Freedom of Movement, Stoneskin
3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy
2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility
1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield
0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic
Paladin Spells Prepared(CL10)
4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration
3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2)
2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth
1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3)
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Abilities Str 43[15], Dex 10, Con 30[14], Int 30, Wis 31, Cha 34
Skills Appraise +13, Bluff +23, Climb* +25[+17], Concentration +74[+66], Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* +26[+2], Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* +38[+24], Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17
Feats Ability Focus (breath weapon), AlertnessP9, Extra SmitingP18, Heighten Spell, Hover, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, Multiattack, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, Weapon Focus (claws, tail snap), Weapon Focus (melee weapon)P1, Wingover
Always lawful good Colossal Dragon (Air)
Init +4; Senses blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55
Languages Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Orc, Sylvan
Aura Frightful Presence (360 ft. radius, Will DC 43)
Aura of CourageP allies within 10 feet gain a +4 morale bonus on saving throws against fear effects
-------------------------------------------------------------------------------------------------
AC 41(-8 size, +39 natural), touch 2, flatfooted 41
hp 10701324 (42d12+420, +20d10+200 HD); DR 20/magic+3
Fort +57, Ref +43, Will +51
Defensive Abilities
Immune sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP
SR 32
Vulnerability fire
-------------------------------------------------------------------------------------------------
Spd 40 ft., fly 200 ft. (Clumsy)
Base Atk +62; Grp +94
Melee bite +70 (4d8+16) and
2-claws +69 (4d6+8) and
2-wings +68 (2d8+8) and
Tail Snap +69 (4d6+24)
or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned)
or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage)
Smite Evil 7/day ooooo+oo: one attack, additional +12 to hit and +20 to damage vs evil creatures.
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage,
or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds)
Spell Like Abilities (CL 19)
Cloud walking(always in effect, can be repress)
at will - Detect evilP(Quickened)
3/day - Alternate form, Fog cloud, Control winds
2/day - feather fall
1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day
5/week - Remove Disease
Spells Prepared(CL19, DC 22 plus Spell Level, SR=1d20+23)
9th - oooo+o - Hold Monster (mass), Time Stop
8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst
7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray,
6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast
5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force
4th - oooooo+ooo - Confusion, Fire Sheild, Freedom of Movement, Stoneskin
3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy
2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility
1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield
0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic
Paladin Spells Prepared(CL10)
4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration
3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2)
2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth
1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3)
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Abilities Str 43, Dex 10, Con 30, Int 30, Wis 31, Cha 34
Skills Appraise +13, Bluff +23, Climb* +25, Concentration +74, Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* +26, Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* +38, Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17
Feats Ability Focus (breath weapon), AlertnessP9, Extra SmitingP18, Heighten Spell, Hover, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, Multiattack, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, Weapon Focus (claws, tail snap), Weapon Focus (melee weapon)P1, Wingover
Human form not usable or change stats in red. Is this correct?
[Human Form] Silver Dragon, Great Wyrm, Advanced, Paladin 20 CR 46
Always lawful good [Medium] Colossal Dragon (Air)
Init +4; Senses blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55
Aura Frightful Presence (360 ft. radius, Will DC 43)
Aura of Courage allies within 10 feet gain a +4 morale bonus on saving throws against fear effects
-------------------------------------------------------------------------------------------------
AC 41(-8 size, +39 natural), touch 2, flatfooted 41
AC 14 (+4 mage armor), touch 10, flatfooted 14; Blur 20% miss chance
hp 10701324 (42d12+420, +20d10+200 HD); DR 20/magic+3 10/+5 stone skin 150 pts
Fort +57+49, Ref +43, Will +51
Defensive Abilities
Immune sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP
SR 32
Vulnerability fire
-------------------------------------------------------------------------------------------------
Spd 40 ft., fly 200 ft. (Clumsy) [30 ft.]
Base Atk +62; Grp +94[+64]
Melee bite +70 (4d8+16) and
2-claws +69 (4d6+8) and
2-wings +68 (2d8+8) and
Tail Snap +69 (4d6+24)
or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned)
or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage)
+3 morning star +68/+63/+58/+53 (1d8+5 B/P)
Smite Evil 7/dayP ooooo+oo: additional +12 to hit and +20 to damage vs evil creatures.
Ranged +3 mighty (Str 18) composite longbow +65/+60/+55/+50 (1d8+7 110’ P 19-20)
Range Smite Evil (uses a daily Smite Evil): additional +12 to hit and +20 to damage vs evil creatures.
Space [5 ft.] 30 ft.; Reach [5 ft.] 20 ft. (30 ft. with bite)
Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage,
or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds)
Spell Like Abilities (CL 19)
Always in effect - Cloud walking(can be repress)
[/COLOR]at will - Detect evilP(Quickened)
3/day - Alternate form, Fog cloud, Control winds
2/day -feather fall
1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day
5/week - Remove DiseaseP
Spells Prepared(CL19, DC 22 plus Spell Level, Overcome SR=1d20+23)
9th - oooo+o - Hold Monster (mass), Time Stop
8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst
7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray,
6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast
5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force
4th - oooooo+ooo - Confusion, Fire Shield, Freedom of Movement, Stoneskin
3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy
2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility
1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield
0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic
Paladin Spells Prepared(CL10)
4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration
3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2)
2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth
1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3)
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Abilities Str 43[15], Dex 10, Con 30[14], Int 30, Wis 31, Cha 34
Skills Appraise +13, Bluff +23, Climb* +25[+17], Concentration +74[+66], Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* +26[+2], Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* +38[+24], Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17
Feats Ability Focus (breath weapon), AlertnessP9, Extra SmitingP18, Heighten Spell, Hover, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, Multiattack, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, Weapon Focus (claws, tail snap), Weapon Focus (melee weapon)P1, Wingover
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