TheNoremac42
Explorer
So I've been pulling stuff from this module to utilize for my own sci-fi homebrew I'm making that includes most of the vanilla 5e races. I've been consolidating the information, and I noticed none of the classes in the latest version have any saving throws. It says in the change log that this was balanced by adding value to the ability scores. Does this work if my group rolls for our stats using the "roll 3d6 and subtract the lowest" style?
Edit: Also, the "Indivisible" feature for the Civilian class feels redundant. It just restates what "One For All!" says in that you gain another companion at lvl 10. Or am I reading it wrong?
Edit: Also, the "Indivisible" feature for the Civilian class feels redundant. It just restates what "One For All!" says in that you gain another companion at lvl 10. Or am I reading it wrong?
Last edited: