So after gushing about this book for several paragraphs, you gave it 3.75 because of the availability constraints? Really? How about you add that in a post-script, but not have it affect the score? I'm sorry you had to drive and get the book, and maybe WotC will learn from this fiasco, but in a month's time are any of us going to remember or give a crap about this roadblock? Remember, there...
I loved the d20 version of this book and am proud to have it on my shelf. I am very interested in a Pathfinder version. My only complaint is that no one has redone the rock and crystal living statues from BECMI. I would love to see them in a Necromancer Games book one day. Again, great work and an accomplishment in which you should be justifiably proud.
Having almost completed the singleplayer mission I have to say that what impresses me the most is the visual aspect of the game. While it may not be the most cutting edge graphics (at least according to some reviews I've read), the folks at Relic have managed to catch the very specific atmosphere of the 41st millennium. As I guided Captain Titus through the missions and objectives, I really...
The past six columns I’ve been laying the groundwork to talk about my own personal home game and why I think it will be interesting to the people reading this column. I haven’t played in a tabletop RPG group since I stopped living full time in the Seattle area about 10 years ago. During the time I’ve been gone I’ve played a handful of pickup one-shot games and played in several convention...
Retroclones and Older D&D Editions There are many out there who enjoy the style and feel of older editions of D&D. While it's certainly possible to find these products on eBay and the like, you may not be aware of the concept of a retroclone. A retroclone is a game that is compatible with, and heavily based on, an unsupported game or unsupported edition of a game.
Thanks for the review! You have made my mind up to purchase the product. Overall, I have liked the D&D Essentials product line. Now if they can just produce a Geyhawk "like" box set for the world... Amazon.com: World of Greyhawk, folio edition (Advanced Dungeons & Dragons) (9780935696233): Gary Gygax: Books P.S. - Wished they had stayed with the Essentials books size instead of the...
The bulk of this month’s column is going to talk about development choices and marketing for tabletop RPGs. There is an important part that relates to our objective of getting more fun out of the 4 hour game session, so I’ll lead with that and those of you uninterested in the business analysis won’t have to wade through it to get to the good stuff. Before anything else happens at your...
Lets Have a Flamewar! I have, from time to time, been accused of making comments designed to inflame passions and ignite debate. That may be true to some degree, but when it comes to the art of driving people crazy with terminology, I tip my hat to the people at Global Underwater Explorers. In the 1980s this group became the stewards of a project designed to map the underground water...
Notes for Every GM and Player A Call to Action for GMs! I have a couple of old 1st edition modules covered in badly obfuscated handwritten notes from my earliest days of playing. I can remember constantly having to improvise various things as we played because I couldn’t remember exactly what we had done or said in previous sessions. In the mid-90s I ran a lengthy Dark Sun campaign. I...
Continued from: http://www.enworld.org/forum/general-rpg-discussion/275042-semi-brief-history-d-d-some-other-rpgs-1967-1979-a.html 1980 The Fantasy Trip [/U]by Jackson (of Texas) published by MetaGaming. Based on minigames Melee and Wizard, TFT included flexible, non-random, character creation for its two classes, three stats (Strength, Dexterity, and IQ), and combat played out on a...
Realtime and the Game When we were working on 3rd Edition, one of the questions that we thought a lot about was “how long do you play the game in one sitting”. Most of us remember marathon games that lasted so long nobody bothered to track the hours played. But we also know that lots of groups play for very defined time blocks. One of the most accessible was the RPGA, which designed...
Who Am I & How Did I Get Here? Greetings! It’s been a while since I’ve been an active member of the ENWorld community or actively involved with publishing tabletop RPGs so I may need to make a few introductions. Almost 20 years ago I created one of the first ecommerce businesses, RPG International, to supply tabletop hobby games to players without easy access to a local game store. While...
Who Is Sitting At Your Table? This might seem like a simple question to answer. Usually, you play with a group of friends whom you’ve come to know quite well. Even if you find yourself in a hastily assembled game at a convention or store, you usually have a lot in common with the other folks you play with. But if we consider all the people who may be playing a tabletop RPG at any given...
This is one of three articles covering this announcement. The other two articles are WotC Seeks Unity with a New Edition and Bet You Wish Your Workplace Looked Like WotC? It was a pretty normal day in early winter last year. I was waiting to see if I could get a few questions answered by Mike Mearls, head of R&D for Wizards of the Coast. I heard the ping of an e-mail and saw that it was...
The purpose of the OGL was to act as a force for change. In that sense I think it is an unquaified success. It changed the relationship of fans to publishers - any person with an idea could participate in the market if they wished. It changed the relationship of developers to publishers - instead of having to make "Fantasy Heartbreakers", developers were free to show their creativity using a...