ezo
Get off my lawn!
Although tagged 5E, this could be applied to earlier editions I sure. The basic premise is this:
Many times I've seen people lament the six ability scores, thinking only four would really be needed. A common idea is combining Strength and Constitution, as well as Intelligence and possibly Wisdom.
While thinking about this today, it occured to me if someone went this route, which ability scores would you tie in to each class for use in spellcasting?
As an example, let's say you changed the six ability score to four in this manner:
So, what FOUR ability scores would you create/use, and which would the spellcasters use for spellcasting?
Many times I've seen people lament the six ability scores, thinking only four would really be needed. A common idea is combining Strength and Constitution, as well as Intelligence and possibly Wisdom.
While thinking about this today, it occured to me if someone went this route, which ability scores would you tie in to each class for use in spellcasting?
As an example, let's say you changed the six ability score to four in this manner:
- Charisma (same)
- Dexterity (same)
- Might (was Str & Con)
- Savvy (was Intelligence and Wisdom)
- Bard - Charisma
- Cleric - Savvy
- Druid- Savvy
- Sorcerer - Charisma (or Might?)
- Warlock- Charisma
- Wizard- Savvy
So, what FOUR ability scores would you create/use, and which would the spellcasters use for spellcasting?