Yazh
Villager
We play a homebrew campaign an my player are near to be dead, during a dungeon they fight some creature that a pnj has advised them not to, they won, twice because they did it again. One of them also activate an unknown mechanism spotted as very dangerous and It will lead to drastic consequences. Due to that action they can't retreat without losing the quest but they are nearly dead, the risk of tpk is big, because of the choices of one member. What should I do ?
(Sorry if there is a lot of English faults, it's not my maternal language.)
(Sorry if there is a lot of English faults, it's not my maternal language.)