wedgeski
Adventurer
This is a question to DM's out there who use products such as WotC's Dungeon Tiles or similar things from other vendors.
These accessories are absolutely great for stacking together a generic corridor, room, or outside scene, but how do you decorate these floor-plans with the things that make them unique?
The stack of rubbish in the corner under which a pile of rabid rats are hiding... the pool of glowing crystal shards over which the demon is being tortured... the smashed coffins that once housed the undead you're now fighting... all these are encounter specific and would be short-changed by using the (albeit very handy) set of generic furniture supplied with the actual floorplans as stand-ins.
Drawing these things beforehand on clear sheets seems to be one solution, but it's difficult to get them to "pop" when the artwork from underneath is visible.
What obvious ideas am I missing?
These accessories are absolutely great for stacking together a generic corridor, room, or outside scene, but how do you decorate these floor-plans with the things that make them unique?
The stack of rubbish in the corner under which a pile of rabid rats are hiding... the pool of glowing crystal shards over which the demon is being tortured... the smashed coffins that once housed the undead you're now fighting... all these are encounter specific and would be short-changed by using the (albeit very handy) set of generic furniture supplied with the actual floorplans as stand-ins.
Drawing these things beforehand on clear sheets seems to be one solution, but it's difficult to get them to "pop" when the artwork from underneath is visible.
What obvious ideas am I missing?
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