stat comparison (from MM only)
Bugbear - +2 Strength, +2 Constitution, -2 Intelligence, -2 Charisma - Rogue
MM: +4 str, +2 dex, +2 con, -2 cha
[Centaur - +4 Strength, +2 Constitution, -2 Dexterity, -2 Intelligence - Ranger
MM: +8 str, +4 dex, +4 con, -2 int, +2 wis
Gnoll - +2 Strength, -2 Intelligence, -2 Charisma - Ranger
MM: +4 str, +2 con, -2 int, -2 cha
Goblin - +2 Dexterity, -2 Strength, -2 Charisma - Rogue
MM: same
Hobgoblin - +2 Constitution, -2 Charisma - Fighter
MM: +2 dex, +2 con
Kobold - +2 Dexterity, -4 Strength, -2 Constitution - Sorcerer
MM: -4 str, +2 dex (difference, no -2 con ... but then again they get a full HD! woo hoo ... hmm why didn't they just give Kobolds a -2 con instead of the wimpy 1/2 d8???)
Lizardfolk - +2 Constitution, -2 Intelligence - Druid
MM:+2 str, +2con, -2 int (str only difference)
Minotaur - +4 Strength, +4 Constitution, - 4 Intelligence, -4 Charisma - Barbarian
MM: +8 str, +4 con, -4 int, -2 cha (kinda hard to play ... ej house rule- +4 str, +2 con, -2 int, -2 wis, –2 cha. Fighter (Imperial minotaur) Barbarian (mithan/kothan) ... yup kyrnn conversion)
Ogre - +6 Strength, +4 Constitution, - 4 Intelligence, -4 Charisma - Barbarian
MM: +10 str, -2 dex, +4 con, -4 int, -4 cha. Fav Class: none
Ogre, Half- - +2 Strength, +2 Constitution, - 2 Intelligence, -2 Charisma - Barbarian
CC: +6 Strength, +4 Constitution, -2 Intelligence, -2 Charisma. Fav Class Barbarian (house rule: none)
Ogre Mage - +6 Strength, +2 Constitusion, -4 Wisdom - Wizard
MM: +10 str, +6 con, +4 int, +4 wis, +6 cha. Fav Class: none (I'd almost suggest Sorceror) (yikes those are mucho cool stats)
Orc - +2 Strength, -4 Charisma - Barbarian
MM: +4 str, -2 int, -2 wis, -2 cha
Pixie - +4 Dexterity, +2 Charisma, -4 Strength, -2 Constitution - Rogue
MM: -4 str, +8 dex, +6 int, +4 wis, +6 cha. Fav Class: none
Satyr - +2 Dexterity, +2 Constitution, -2 Intelligence, -2 Charisma - Bard
MM: +2 dex, +2 con, +2 int, +2 wis, +2 cha. Fav Class: none (although bard makes a heck of a lot of senseJ)