HardcoreDandDGirl
First Post
I would also remove Spell resistance from the game and replace it with 2e Magic Resistance... and not a single spell would negate MR
Decently. Although it wasn't as powerful as a standard cleric.
If I wanted a fixed 3rd Edition, I go get Trailblazer
I don't take it for granted that universal gravitation is true, no. There is nothing in the experience of falling in D&D that excludes the truth of Democritus's "atoms and the void" (with unidirectional motion), nor that earth-y things are attracted to the abundance of elemental earth in the Earth.I take it you also think that the reason characters die of starvation is that they enjoy eating so much that when they can't eat they lose their morale and waste away in a sea of sadness?
I mean, I know the rules don't require you get Vitamin C in your diet or suffer scurvy penalties, but I take it as given that D&D characters are eating food, breathing air, and using the latter to burn the former for energy. Also, your character takes falling damage because of gravity.
Interesting post. The techniques you describe make sense as a way of making a game work, though personally I think I'm closer to your anathema category.This is a form of play which is anathema to many players - who view it as cheating. It requires an experienced DM (I've been DMing for 30 years) and a lot of trust within the group. I'd also like to think it requires a good DM, but then I would think that!
If I wanted a fixed 3rd Edition, I go get Trailblazer
I would repeat @Crothian 's question: what exactly did you like that Trailblazer did?
To try to bring this post on topic, what does Trailblazer fix that Pathfinder does not?
Honestly, I never even read Trailblazer, I just wanted to say something pity. However, Trailblazer was willing to go deeper into the engine to fix it while Pathfinder was more of a nice paint job. Remember, easy compatibility with 3.5 was a major goal of Pathfinder.
Hopefully someone who actually uses Trailblazer can chime in...
Trailblazer is somewhat of a greater departure from 3e. Examples are: changed iterative attacks, a new system for combat reactions that combine AoOs with blocking and dodging, saving throws no longer associated with class, a more standardized magic system, spells and abilities limited by a 10 minute rest rather than overnight, and an action point system I don't really understand.Hopefully someone who actually uses Trailblazer can chime in...
Honestly, I never even read Trailblazer, I just wanted to say something pity[sic].