SpikeyFreak
First Post
Darkness said:I'm just glad that clerics don't have access to, say, haste and magic missile...
I think you need to take a closer look at a certain temporal domain in FRCS.
--Timely Spikey
Darkness said:I'm just glad that clerics don't have access to, say, haste and magic missile...
...which is only available to clerics of Grumbar and Labelas Enoreth, and still necessitates a good attack spell (preferably one that doesn't need an attack roll or grant a save). But yeah, almost anything can be done in 3e; you just need the right combination of classes, feats, magic items, etc. What I meant was that they don't usually have access to it; I know that it's possible if you try hard enough. Case in point, a cleric needs only a 5th-level wizard buddy to cast haste on him, or else he could buy a potion of haste. And if he's got at least one Rogue level (e.g., for getting sneak attack damage, like is the topic of this thread anyway), he could activate a wand of magic missiles with the Use Magic Device skill...SpikeyFreak said:
I think you need to take a closer look at a certain temporal domain in FRCS.
--Timely Spikey
ragnarok said:What about: You do the unarmed/Sneak/Whatever damage and THEN apply the Harm Spell, which brings the victims HP to 1d4
The spell doesn't do damage by the D&D3E definition of doing damage.Dr_Rictus said:Personally, I do think it's open to some question whether harm does "damage" as such.
Carpe DM said:Yes, you could do it.
But, you do damage and then discharge the spell.
Which means you do damage first, then discharge the harm. The sneak attack does no good.
best,
Carpe