One does have to keep an eye on their Gamemastery adventures. It's there where they try some of the weirder stuff. I'm trying to remember a thread over at Paizo that points out some of the wackier elements in the Gamemastery adventures... some include things like "wand guns", nanotechnology, and stuff like that.
The Pathfinders are great, but a little too heavily invested in all that "Golarion" world-building stuff for my taste. Not as adaptable to other campaign settings that I would like (certainly no where near Dungeon mags ease of use), but Paizo has made no bones about the fact that this Golarion thing is important to them. But the maps... wow. Lots of very interesting and cool locations (notably Sandpoint and vicinity in #1 and the city of Magnimar - with very unique landmarks - in #2).
They are all extremely good looking and well-formatted, though (both the Pathfinders and the Gamemastery ones).