lichmaster
Hero
That's a valid pointI think these kinds of substitutions would probably work better for a 3PP product. Introducing them as official options makes for trickiness when trying to play with archetypes that play off of such features.
That's a valid pointI think these kinds of substitutions would probably work better for a 3PP product. Introducing them as official options makes for trickiness when trying to play with archetypes that play off of such features.
Well, the berserker is not resistant to all kinds of damages, at least not right off the bat.That's thematically cool, but it feel like it exacerbates the berserker's existing tanking problem. Why should anyone want to keep hitting the character who's resistant to damage and gets retaliatory effects? It feels like really you want to do provide the inverse sort of effect, because it's already so beneficial for the berserker to get hit (relatively to any other attack target) because of rage.