Once Bazrim learns where the enemy is, Nethezar and Kushnak both cast spells to prepare for the assault.
Bazrim lets his trusted spell fly. While the effects cannot be seen, they can be heard in the screams of your foes.
As Nethezar waits for one of the others to take action, the ferocious animal tears around the trees. It's loud snarling is audible even from the distance.
[sblock=OOC]Bazrim can hit all three, and I think it is easy enough to do so, even if he can't see them, based upon simple directions which I'll assume Erdolliel gives him.
I'll call this a surprise round. If o3 or Ti have some standard action they want to take, feel free to tack it onto your post for the first real round.
Nethezar: bless
Kushnak: shield of faith
Bazrim: fireball, saves 1-6+ fail, 2-13+ success, 3-6+ fail, 18/9 damage
First real round
Nethezar: delays
3: rages; double moves 60 feet closer
We'll pick up with K.
Status & Init
Nethezar (23)
3 (22): 18 damage
Kushnak (19): shield of faith 60 rounds remain
1 (14): 18 damage
Erdolliel (10)
2 (9): 9 damage
Eskard (5)
Bazrim (4)
Party is blessed, 60 rounds remain[/sblock]
Bazrim lets his trusted spell fly. While the effects cannot be seen, they can be heard in the screams of your foes.
As Nethezar waits for one of the others to take action, the ferocious animal tears around the trees. It's loud snarling is audible even from the distance.
[sblock=OOC]Bazrim can hit all three, and I think it is easy enough to do so, even if he can't see them, based upon simple directions which I'll assume Erdolliel gives him.
I'll call this a surprise round. If o3 or Ti have some standard action they want to take, feel free to tack it onto your post for the first real round.
Nethezar: bless
Kushnak: shield of faith
Bazrim: fireball, saves 1-6+ fail, 2-13+ success, 3-6+ fail, 18/9 damage
First real round
Nethezar: delays
3: rages; double moves 60 feet closer
We'll pick up with K.
Status & Init
Nethezar (23)
3 (22): 18 damage
Kushnak (19): shield of faith 60 rounds remain
1 (14): 18 damage
Erdolliel (10)
2 (9): 9 damage
Eskard (5)
Bazrim (4)
Party is blessed, 60 rounds remain[/sblock]