races as i posted (repost)
Humans: As PHB
Wolf-riders: +2 Dex, +2 Con, -2 Cha Low-Light vision, + 4 bonuses on Balance and Ride, animal companion: Wolf, aging effects, as per PHB Elf
Darts Wolfriders:-2 Str, +2 Dex, +2 Wis, +2 bonus on ride, Animal companion: jackal.
Sun Villagers: -2 Str, +2 Dex, +2 Wis, +2 Cha (Sending requires a feat), +2 bonusses on Diplomacy and Proffesion (agriculture)
Blue Mountain elves: -2 Str/Con, +4 Dex, +2 Int and flight 30ft (Perfect)
Go-backs: +2 Con, +2 Dex, -2 Cha, Cold Resistance 5, Proficient and +1 on Swords (long, bastard and great) (Timeline is set after Gormuhl Djun is defeated, and the palace is whole again)
Mountain Trolls: +2 Str, -2 Int, -2 Cha, Darkvision, Speed 20ft, +2 vs. Magic +2 craft: weapons
Frost Trolls: +2 Str/Con, -2 Int/Wis/Cha, Darkvision, Cold Resistance 5, Speed 20ft, +2 vs. Magic
Half-Trolls (ie Two-Edge): Unique, not available as player race.
Preservers: (Not for PC's)Okay, near impossible as a PC race, since they're practically indestructible...
High Ones: (not for PC's) -2Str/Con, +2 Int/Wis/cha, shapchange 2/day.
Money: as per DMG lvl 5