In the DMG II you can add the Stunning Surge quality to your weapons.
+ 2,000 gp
After you hit successfully, you may declare its use
Target must make Reflex save with DC = 10 + 1/2 your level + Cha
Failure = stun for 1d4+1 rounds
Can use a total number of times/day equal to Cha modifier
Is this enhancement too good?
It seems to break the mechanic for Fort save for stunning effects. Our party has used stunning surge weapons to devastating effects against big bruisers (Giants, Gargantuan Aberrations) that have great Fort saves but crap Reflex saves.
+ 2,000 gp
After you hit successfully, you may declare its use
Target must make Reflex save with DC = 10 + 1/2 your level + Cha
Failure = stun for 1d4+1 rounds
Can use a total number of times/day equal to Cha modifier
Is this enhancement too good?
It seems to break the mechanic for Fort save for stunning effects. Our party has used stunning surge weapons to devastating effects against big bruisers (Giants, Gargantuan Aberrations) that have great Fort saves but crap Reflex saves.