narayan
Explorer
In the Cellar of Jabbar's Trade Shop
Elloral: Nods slowly, acknowledging Aust's questions before taking in a deep breath. This was clearly not something she wanted to do, but the call of duty was strong enough to motivate most any dwarf to do most anything. "Very Well." She says determinedly.
Burrai: Frowns "Probably not a good idea. No one here knows how to navigate the sewers. REN was our only guide! Unless he returns it's too risky. A good soldier should pick his battles (and especially his battlefield) with better odds in his favor."
Burrai: Scratches his chin hrrrming in something like a growl. "If used RIGHT, the Vulkyrie corpse is a good lure to call upon the wrath of the other Vulkyrie; no doubt about that! ...So long as the Vulkyrie blame the right people I have no problem with using it that way."
Meanwhile, Elloral steps over the still wererat corpse of the stranger, (now reverted to human form) his chest split open by the thrust of Ersuns greatsword. She kneels down to one knee, clasping the magical beads of her long braids together in her hands as she prays. A few moments later, she opens her eyes and speaks to the corpse.
Elloral: "WHO is your leader?"
The rest of you in the cellar find yourselves starring at the corpse as the cellar goes eerily quiet. At first it seems the spell failed because the corpse remains perfectly still. Not even the eyes move to look at Elloral. Indeed nothing about its still form appears to respond to her question... until its slack jaw slowly mouths a name.
Stranger: "...Noorrrooo..." It hisses with a sucking, hollow breath (worsened by its massive chest wound) that sends shivers through most of you.
Elloral: Swallows. "WHERE is your leader?" She asks.
Stranger: "Roooming beeehiiind 'The Goooblinnns Gooobbbletttt'."
Elloral: "WHEN is your leader attacking?"
Stranger: "Onnn the Fuullll Mooonnnnn..." It gasps for the last time as the spell ends.
Elloral: Stands again quickly glad to step away from the thing. "Which one should I question next?" She asks, and looks to Billanverthorne specifically responding to his recent suggestion. "I don't want to question Jabbar. He was not our enemy. Out of respect only another family member can ask me to do so. Those are the rules of my faith."
[Everyone: What do you do?]
Note: MOST of the magical items available in the cellar are listed below. Jabbar labeled them all neatly but if you are not sure of their powers or how they work, you should either direct your questions to Aust (or perhaps Avar) IN CHARACTER, or make a suitable Knowledge: Arcana Check or perhaps cast Detect Magic.
[sblock= Jabbar's Magical Items]
Potion of Lesser Restoration
Potion of Delay Poison
Potion of Neutralize Poison
Oil of Darkness
Potion of Cure Light Wounds x6
Oil of Bless Weapon
Potion of Hide from Animals
Potion of Spider Climb
Potion of Resist Energy (30)
Ring of Protection +2
Ring of Feather Falling
Wand of Cure Moderate Wounds
Wand of Knock
Wand of Detect Secret Doors
Wand of Magic Missile (1st)
Hat of Disguise
Silversheen
Bracers of Archery (Lesser)
Cloak of Resistance +1
Elixer of Truth
Bag of holding Type IV
Bracers of Armor +3
Lantern of Revealing
Ring of Clumsiness
Cursed Sword, -2
Stone of Weight
Flask of Curses
Intelligent Item (Skull of a Kobold)[/sblock]
"I have three questions: Who is their leader? Where is the leader? When will his leader attack?"
Elloral: Nods slowly, acknowledging Aust's questions before taking in a deep breath. This was clearly not something she wanted to do, but the call of duty was strong enough to motivate most any dwarf to do most anything. "Very Well." She says determinedly.
He pulls a canvas sack from a stack of them folded in one of the basement boxes. Jabbar was such a neatnik...Aust missed him already.
"Put the bottom half of the headless rhat in the sack and tie it. We'll toss it down the nearest gutter and see what comes for it."
Burrai: Frowns "Probably not a good idea. No one here knows how to navigate the sewers. REN was our only guide! Unless he returns it's too risky. A good soldier should pick his battles (and especially his battlefield) with better odds in his favor."
Aust gently pops off tops of several boxes, "We have some things at our disposal. Potions. Some weapons and armor. Wands, and the like. And this."
He removes an ornate bolt of cloth in a deep indigo hue with alabaster piping. He lays the cloth down on a table nearest the stairs. A hole opens where the table cloth is.
"We can carry something large with it; actually many somethings. But I'm thinking this might be the best way to transport the Vul's and perhaps Jabbar's bodies from here without drawing even more attention to us."
He digs through more items, "Anyone able to use anything? But don't get greedy; you can pay for it later. If indeed we revenge Jabbar and put an end to these sewer-dwellers, consider them a thank you."
He allows the others to look over the wares. "We need to leave Dera and the slaves out of this. Do not mention Jabbar nor anything else that has transpired. One of you put the Vul remains into canvas sacks. Wrap him up good, but leave it such that one of us can unroll him. Once he's packaged up, we'll put him in the Magic Bag here. And drop this in a really good spot."
"Burrai, respectfully, I realize the Vul appear indiscriminate, but they actually need people to subjugate. And where I plan to put this, it'll be pretty clear who the Vul should kill. It's either that, or you come up with a better idea."
"But know this, comrades..." Aust speaks the term with some salt, and looks at Bill and Avar, "...I aim to misbehave."
Burrai: Scratches his chin hrrrming in something like a growl. "If used RIGHT, the Vulkyrie corpse is a good lure to call upon the wrath of the other Vulkyrie; no doubt about that! ...So long as the Vulkyrie blame the right people I have no problem with using it that way."
Meanwhile, Elloral steps over the still wererat corpse of the stranger, (now reverted to human form) his chest split open by the thrust of Ersuns greatsword. She kneels down to one knee, clasping the magical beads of her long braids together in her hands as she prays. A few moments later, she opens her eyes and speaks to the corpse.
Elloral: "WHO is your leader?"
The rest of you in the cellar find yourselves starring at the corpse as the cellar goes eerily quiet. At first it seems the spell failed because the corpse remains perfectly still. Not even the eyes move to look at Elloral. Indeed nothing about its still form appears to respond to her question... until its slack jaw slowly mouths a name.
Stranger: "...Noorrrooo..." It hisses with a sucking, hollow breath (worsened by its massive chest wound) that sends shivers through most of you.
Elloral: Swallows. "WHERE is your leader?" She asks.
Stranger: "Roooming beeehiiind 'The Goooblinnns Gooobbbletttt'."
Elloral: "WHEN is your leader attacking?"
Stranger: "Onnn the Fuullll Mooonnnnn..." It gasps for the last time as the spell ends.
Elloral: Stands again quickly glad to step away from the thing. "Which one should I question next?" She asks, and looks to Billanverthorne specifically responding to his recent suggestion. "I don't want to question Jabbar. He was not our enemy. Out of respect only another family member can ask me to do so. Those are the rules of my faith."
[Everyone: What do you do?]
Note: MOST of the magical items available in the cellar are listed below. Jabbar labeled them all neatly but if you are not sure of their powers or how they work, you should either direct your questions to Aust (or perhaps Avar) IN CHARACTER, or make a suitable Knowledge: Arcana Check or perhaps cast Detect Magic.
[sblock= Jabbar's Magical Items]
Potion of Lesser Restoration
Potion of Delay Poison
Potion of Neutralize Poison
Oil of Darkness
Potion of Cure Light Wounds x6
Oil of Bless Weapon
Potion of Hide from Animals
Potion of Spider Climb
Potion of Resist Energy (30)
Ring of Protection +2
Ring of Feather Falling
Wand of Cure Moderate Wounds
Wand of Knock
Wand of Detect Secret Doors
Wand of Magic Missile (1st)
Hat of Disguise
Silversheen
Bracers of Archery (Lesser)
Cloak of Resistance +1
Elixer of Truth
Bag of holding Type IV
Bracers of Armor +3
Lantern of Revealing
Ring of Clumsiness
Cursed Sword, -2
Stone of Weight
Flask of Curses
Intelligent Item (Skull of a Kobold)[/sblock]
Last edited: