Personally for me, the V/WP system is the best of both worlds, because it concretely defines "this is real meat" from "this is luck/stamina/etc". Real meat takes a long time to heal, Vitality comes back very fast.
In such a system falling does WP damage, easy enough. The main reason this was failed in the Star Wars system was the notion taht crits could bypass vitality and go straight to wounds. That was too much, it bypassed the very narrative protection that Hitpoints are meant to represent, and so high level combats often became about crit fishing than your regular damage.
In such a system falling does WP damage, easy enough. The main reason this was failed in the Star Wars system was the notion taht crits could bypass vitality and go straight to wounds. That was too much, it bypassed the very narrative protection that Hitpoints are meant to represent, and so high level combats often became about crit fishing than your regular damage.