Ancalagon
Dusty Dragon
The way "hp" (wounds) in warhammer can actually be "useful" to think about
Something that can be quite fast is Troika! or other systems, where the attack roll is a contest -whoever wins hits the other. This can lead to scenes where a high skill swordsman is attacked by a bunch of goblins and the swordsman kills them all in ripostes. But it does make fights go fast.
I really liked what Mongoose D20 conan did; as you kind of got the best of both worlds.
Your Parry and Evade were rolled against like armor class, and armor was Damage reduction. (Parry and evade could be made to work like in WFRP/RQ, but the just gave you the average roll of 10+ you skill level as the opponents target number.)
I'm a bit surprised nobody else has ran with the idea .
Something that can be quite fast is Troika! or other systems, where the attack roll is a contest -whoever wins hits the other. This can lead to scenes where a high skill swordsman is attacked by a bunch of goblins and the swordsman kills them all in ripostes. But it does make fights go fast.