RangerWickett
Legend
First, warning since this post has spoilers for the ZEITGEIST adventure path.
These were stretch goals for the Kickstarter, and I wanted to give those out there in TV Land a chance to see and toss us feedback on the contents we're planning.
Act One NPC, Ally, and Treasure Cards
The idea here is to have cards the GM can give to his players to show them what NPCs look like (and we've included a few 'red herring portraits' that GMs might use as the basis for new NPCs with their own personal plot threads), and also to have cards so the players can keep track of allied stats and the powers of their gear.
There will be a total of 120 cards. NPC names will not be listed, so that GMs can reuse them later, and so the 'red herring' portraits won't be obvious to players that these characters are 'unimportant.' Unless people express an intense desire for us to make a different version with the names, there'll just be the one version.
For cards with stats, if we can fit all the stats on one side, then the front will be PF, and the back will be 4e. Some cards will use front and back for PF, requiring a second card front and back for 4e.
Cards will each have a subtle number on the bottom, and we'll include two index cards that list what's on which card. The first xx cards WILL have names, because they're NPCs the party will know about at the start of the campaign.
Cards
* The purpose of the theme cards is not so much to provide a full reference for all the 4e powers they get or abilities the theme feats in PF grant, but mostly just to remind players, "Hey, you've got a thing. Don't forget to use it."
Any suggestions for revisions before I start assembling this for Eric to layout? I could remove the 20 red herring portraits and add in more of the 'non-plot-relevant' magic items. Some of these probably don't end up in the party's hands, at least not long-term, but they might be more useful.
Addendum
I've had an epiphany. We should also make a pack of cards for the various Martial Scientist techniques.
Premium Handouts
And here's the tentative list for what handouts will be in the Premium Handouts pack. There will be 20 sheets in total, each a little smaller than 8.5x11, made of cardstock so they're fairly sturdy. We mostly want these to be props to represent documents the PCs would actually hold, or to be reference items to help the players keep track of the many complicated elements of the campaign, or to be useful game tiles that have mechanics for mini-games and such.
Suggestions and comments are very much appreciated.
These were stretch goals for the Kickstarter, and I wanted to give those out there in TV Land a chance to see and toss us feedback on the contents we're planning.
Act One NPC, Ally, and Treasure Cards
The idea here is to have cards the GM can give to his players to show them what NPCs look like (and we've included a few 'red herring portraits' that GMs might use as the basis for new NPCs with their own personal plot threads), and also to have cards so the players can keep track of allied stats and the powers of their gear.
There will be a total of 120 cards. NPC names will not be listed, so that GMs can reuse them later, and so the 'red herring' portraits won't be obvious to players that these characters are 'unimportant.' Unless people express an intense desire for us to make a different version with the names, there'll just be the one version.
For cards with stats, if we can fit all the stats on one side, then the front will be PF, and the back will be 4e. Some cards will use front and back for PF, requiring a second card front and back for 4e.
Cards will each have a subtle number on the bottom, and we'll include two index cards that list what's on which card. The first xx cards WILL have names, because they're NPCs the party will know about at the start of the campaign.
Cards
- King Aodhan
- Duchess Ethelyn
- Geoff Massarde
- Hana "Gale" Soliogn
- Principal Minister Harkover Lee
- Lorcan Kell
- Lady Inspectress Margaret Saxby
- Viscount Inspector Nigel Price-Hill
- Governor Roland Stanfield
- Assistant Chief Inspector Stover Delft
--- - Alexander Grappa, the Mindmaker
- Ashima-Shimtu
- Asrabey Varal
- Brakken of Heffanita
- Brianne "Bree" Kaldeckis
- Caius Bergeron
- Cardiff Hengehill
- Cillian Creed
- Damata Griento
- Eberardo
- Ekossigan
- Grundun Zubov
- Sovereign Han Jierre
- Lieutenant Hessar Marseine
- Heward Sechim
- Isobel Travers
- Julian LeBrix
- Kaja Stewart
- Kasvarina Varal
- Kvarti Gorbatiy
- Leone Quital, the Steelshaper
- Luc Jierre
- Lya Jierre
- Malia Baccarin
- Mister Mapple
- Morgan Cippiano
- Nathan Jierre
- Skyseer Nevard Sechim
- Nicodemus
- Nicholas Dupiers
- Nilasa Hume
- Olivert Boone
- Ottavia Sacredote
- Quentin Augst
- Mayor Reed Macbannin
- Rock Rackus
- Captain Rutger Smith
- Sijhen
- Sokana Rell
- Thames Grimsley
- Tinker Oddcog, the Gearbuilder
- Valando
- Verzubak Tantalovich
- Vlendam Heid
- Doctor Wolfgang von Recklinghausen
- Xambria Meredith
- Red Herring 1 (with a blank nameplate in the set that has names)
- Red Herring 2
- Red Herring 3
- Red Herring 4
- Red Herring 5
- Red Herring 6
- Red Herring 7
- Red Herring 8
- Red Herring 9
- Red Herring 10
- Red Herring 11
- Red Herring 12
- Red Herring 13
- Red Herring 14
- Red Herring 15
- Red Herring 16
- Red Herring 17
- Red Herring 18
- Red Herring 19
- Red Herring 20
- Messenger Wind
- Cracked Cauldron
- Canary in a Coalmine Pendant
- Experimental Steam Suit
- Amulet of the Ancients
- Staff of the Ancients
- Blade of the Ancients
- Golden Icon of Apet
- Golden Icon of Avilona
- Golden Icon of Nem
- Golden Icon of Urim
- Xambria's Consciousness-PF
- Xambria's Consciousness-4e
- Razorburst Weapon
- Wayfarer's Lantern-PF
- Wayfarer's Lantern-4e
- Distinguished Top Hat
- Coat of the Genteel Butcher
- Figurine of Wondrous Power: Mechanical Carriage
- The Hurricane Violin
- Badger Gun
- Nock Gun
- Wand of Egal the Shimmering
- Detect Planar Energy ritual/spell
- Allied Officer
- Allied Soldier
- Skyseer Nevard
- Gun Badger
- Rock Rackus
- Kvarti Gorbatiy
- that guy with the staff who probably dies
- Asrabey-PF
- Asrabey-4e
- Docker power/theme feat*
- Eschatologist power/theme feat
- Gunsmith power/theme feat
- Martial Scientist power/theme feat
- Skyseer power/theme feat
- Spirit Medium power/theme feat
- Technologist power/theme feat
- Vekeshi Mystic power/theme feat
- Yerasol Veteran power/theme feat
- Index Card 1-60
- Index Card 61-120-ish
* The purpose of the theme cards is not so much to provide a full reference for all the 4e powers they get or abilities the theme feats in PF grant, but mostly just to remind players, "Hey, you've got a thing. Don't forget to use it."
Any suggestions for revisions before I start assembling this for Eric to layout? I could remove the 20 red herring portraits and add in more of the 'non-plot-relevant' magic items. Some of these probably don't end up in the party's hands, at least not long-term, but they might be more useful.
- Aeriad Bracers
- Defender Weapon
- Malice-Wrought Weapon
- Hat of Hats
- Staff of Arson
- Vendetta Bullet
- Diamond-Encrusted Piece
- Butcher's Girdle
- Amulet of the Impeccable Spy
- Demonic Weapon
- Headband of Roaming Thoughts
- Lucky Dice Ki Focus
- Hands of Heaven and Hell
- Alleviating Holy Symbol
- Grappler's Plate
- Bleak Gate Ward
- Eschatologist's Weapon
- Gremlin Gloves
- Hammer of the Lost Riders
- Shoes of Reliable Style
- Man-Killing Machete
Addendum
I've had an epiphany. We should also make a pack of cards for the various Martial Scientist techniques.
Premium Handouts
And here's the tentative list for what handouts will be in the Premium Handouts pack. There will be 20 sheets in total, each a little smaller than 8.5x11, made of cardstock so they're fairly sturdy. We mostly want these to be props to represent documents the PCs would actually hold, or to be reference items to help the players keep track of the many complicated elements of the campaign, or to be useful game tiles that have mechanics for mini-games and such.
- RHC HQ map, with major known NPCs at the start of the campaign (e.g., king, duchess, Delft, Kell, Gale, etc.) on back
- Stat sheets for RHC vessels.
- Map of Flint, w/map of Lanjyr on back
- Coaltongue map and details on back
- Axis Island map, Fort map on back
- Hold the Lighthouse mechanics PF/4e
- List of Vekeshi Mystics of note in Flint. Details of the visions of Srasama's fall, for Mystic PCs.
- Nilasa’s perp sheet, on back ‘Meanwhile in the News’ for adventure 2
- Letter from Morgan Cippiano. Letter from Creed.
- Letter to kill Rock Rackus. Letter from Xambria.
- Details of Arms Fair, on back ‘Meanwhile in the News’ for adventure 3.
- Memorandum to Finona Duvall, on back map of ziggurat locations?
- Railroad brochure, enclave map on back
- Train map, on back ‘Meanwhile in the News’
- Invitation to Arena, map of arena
- Bad Boys Bad Boys, on back ‘Meanwhile in the News’
- RHC Obscurati case dossier pt 1
- Pt 2, which means we need an extra page of something.
- Epistle from Heid, Invitation to Peace Summit dinner
- Clues about dwarven radical plot
Suggestions and comments are very much appreciated.
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