doctorbadwolf
Heretic of The Seventh Circle
Yep. You take the generic Mountain culture, and then start asking questions, to build a setting's specific cultures.I disagree. You can have generic "cultures" without a setting. For example:
Mountain, Hill, River, City, Rural, Swamp, Esoteric, Artisic, Pragmatic, etc. could all be generic cultures without a setting. Now, a setting guide should come with unique cultures for that setting, but generic ones are sufficient for a core book IMO
Sure, you could have a Nomadic Culture that happens to be in the Mountains.There can be extremely different cultures occupying the same geographical terrain. Nomadic, Rural, Urban, Metropolitan, Utopian, etcetera.
But it uses the very small set of rules set there for the Nomadic Culture, while their settled neighbors use Mountain Culture stats.
Rules for cultures will be abstracted and simple, even in a crunchier 5e.