I think Riggs has to be careful that he doesn't slip from being a historian to getting involved in the current politics of the situation.Yup. There were a couple things even I didn’t believe and Ben had the proof to back his statements up.
I think Riggs has to be careful that he doesn't slip from being a historian to getting involved in the current politics of the situation.Yup. There were a couple things even I didn’t believe and Ben had the proof to back his statements up.
He knows, and I don’t disagree.I think Riggs has to be careful that he doesn't slip from being a historian to getting involved in the current politics of the situation.
In the 4e Essentials soft reboot.Also, and I'd have to dig around, but I have a feeling I saw an auto hit magic missile in official 4e paperwork. Maybe the starter set but I could be wrong.)
It was added as a Wizard power in the Essentials line of books later, probably precisely in an attempt to cure this perception.(Also, and I'd have to dig around, but I have a feeling I saw an auto hit magic missile in official 4e paperwork. Maybe the starter set but I could be wrong.)
Added much later and essentials was very controversial at the time too.It was added as a Wizard power in the Essentials line of books later, probably precisely in an attempt to cure this perception.
One final note of interest: Riggs mentioned that he couldn't get anyone to talk to him about what's going on with One D&D, but that it seems emblematic of WotC still having a culture of warring factions. His big example there was how Mike Mearls, who wrote the 5E PHB (which according to Riggs' estimate has sold at least 3 million copies, if not more), is currently working on Magic: the Gathering instead of D&D. John Tynes, who wrote three of the top six best RPGs according to RPG.net, is also currently working on M:tG and not role-playing games. "Something," Riggs noted, "is rotten at Wizards of the Coast."
That timeline seems not to match up so at first glance this seems an odd conclusion.
- According to a chart he put up, the AD&D 1st Edition Players Handbook sold 1.5 million copies. The AD&D 2nd Edition Player's Handbook (including the revised version, which he says sold almost nothing) sold 1 million copies. The D&D 3.0 Player's Handbook sold just shy of 370,000 copies, while the 3.5 PHB sold a little over 300,000 copies.
- Here, Riggs stressed that the 3.0 and 3.5 numbers were particularly unreliable, because they only covered January of 2001 through December of 2006. That left off not only the initial sales of 3.0 (which was released in the summer of 2000, and here Riggs noted that Ryan Dancey had told him that if that time period was included, it would have almost doubled the sales numbers for the 3.0 PHB) but also any lingering sales of the 3.5 PHB.
- So why were the numbers for 3.X so much lower than even 2E? According to him, the Hasbro execs were of the opinion that it was because World of Warcraft (which released in late 2004) was eating their lunch.