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Seb-wejem
Yep. That was another stackable.Didn't Natural Armor bonus also stack with regular Armor bonus?
Armour, deflection, natural, shield, dodge. Might have been others but these are of the top of my head. I think they overcompensated for reducing the amount of dexterity bonus you could apply to heavy armour.
I guess when looking at the actual numbers it doesn't seem too crazy a difference if all the gear is the same:
Fullplate +2, shield+2, ring of protection+2, dexterity 13
2e: -4 (24 equivalent in 3e, +11 armour, +3 shield)
3e: 27 (+10 armour, +4 shield, +2 deflection, +1 dexterity), flat-footed 26, touch AC 13 (I think)
Add in an amulet of natural armour +2 and AC becomes 29 for the 3e fighter.
A higher dexterity also benefits the 2e fighter more since there is no limit on AC bonus. A 17 dexterity would allow the 2e fighter to match the 3e fighter before any natural AC or dodge bonuses kick in.