Attribute Gains
Each time you gain a level, you may choose two attributes to test for advancement.
The first attribute you test must be one of your primary attributes. The second may be any one of your five other attributes, including your other primary attribute.
You may not test the same attribute twice when you gain a level, you must test two different attributes. Once you increase in level again, you may test attributes that you
have tested or increased before.
Thieves have only one primary attribute, and must always attempt to raise it, along with one other attribute of their choice, when they gain a level.
To test an attribute for advancement, roll a d20 and compare it to the attribute’s current, permanent score. If your attribute score has been temporarily reduced, for
whatever reason, restore it to its normal rating and ignore the reduction. You are healed! This is an additional reward for gaining a level.
If you roll higher than your attribute score, you may increase it by 1 point if it is already 13 or higher, by 2 points if it is already 9-12, and by 3 points if it is only 1-8.
If you roll equal to or lower than your attribute score, the score does not change unless it is both one of your primary attributes and 12 or lower.
• If it is a primary attribute and the score is 1-8, increase it by 2 points.
• If it is a primary attribute and the score is 9-12, increase it by 1 point.
• If the score is 13 or higher or it is not a primary attribute, you must roll higher than the score to increase it.