Jacob Lewis
Ye Olde GM
Dungeon magazine was my favorite things in every edition until they let it slip into oblivion. For less than the price of a published module or book, I would look forward to a handful of quality adventures written and designed for a variety of campaign settings, styles, and themes. Even if I didn't use a single adventure in its entirety, I could mine the pages for maps, stats, npcs, treasures, encounters, traps, plots, ideas, etc. I still have stacks of issues going back to the beginning. This, in my opinion, is something that 5e is missing; the DMs Guild doesn't even cover it.And I’m reading Dungeon magazine and using 2e stuff from it, even though I didn’t play much 2e - easy enough to convert and it’s the stories that matter.
Of the three in that H-series, Thunderspire is usually regarded as the best. The plots and premises of the series were thin, but that one had some interesting locations I could pull wholesale and drop into the middle of whatever campaign I was running at the time. At one time, I actually drew the orc temple (the Chamber of Eyes) by hand on giant 1" graph paper for a one-shot.From 4e, I only played Shadowed Keep and Thunderspire … Thunderspire is an interesting setting I might use someday.