jgsugden
Legend
I added a mechanic to my game called "God touched". Those that are God touched have the capacity to gain levels like adventurers at a reasonable pace, to follow the death save mechanics of 5E, and to stand out in the divine order.
If you're not God touched, you will not not advance in class levels quickly. A non-God touched person that studied magic their entire life might reach 5th level as a wizard.
The frequency of being God tocuhed differs amongst the races and species of the world, but it is extremel uncommon. Less than 1 in a few hundred humans are God-touched, and they are the humanoid race with the highest frequency of being God touched.
So, a family might save their money to sent their (non God-touched) child to wizardry school for several years so that the child could return to them as a first level wizard. Such a child, with cantrips and rituals such as mold earth, prestidigitation, mage hand, message, light, shape water, alarm, comprehend languages, find familiar, floating disk, unseen servant... might be able to run a medium sized farm or business by themself. They might further extend their studies for 20 more years and advance to third level to gain access to magics that could really change their lives.
However, you won't find fabricate or other 'economy ruining' spells in the hands of non-God touched. The God-touched tend to find themselves caught up in troubles that keep them from sitting around casting spells.
If you're not God touched, you will not not advance in class levels quickly. A non-God touched person that studied magic their entire life might reach 5th level as a wizard.
The frequency of being God tocuhed differs amongst the races and species of the world, but it is extremel uncommon. Less than 1 in a few hundred humans are God-touched, and they are the humanoid race with the highest frequency of being God touched.
So, a family might save their money to sent their (non God-touched) child to wizardry school for several years so that the child could return to them as a first level wizard. Such a child, with cantrips and rituals such as mold earth, prestidigitation, mage hand, message, light, shape water, alarm, comprehend languages, find familiar, floating disk, unseen servant... might be able to run a medium sized farm or business by themself. They might further extend their studies for 20 more years and advance to third level to gain access to magics that could really change their lives.
However, you won't find fabricate or other 'economy ruining' spells in the hands of non-God touched. The God-touched tend to find themselves caught up in troubles that keep them from sitting around casting spells.