Stormonu
NeoGrognard
Funny, I quite like Hexblades though I've seen everyone else trash them. They do require some level of "Killer Instinct" sort of attack power combos though to be dangerous in combat. Also quite the fan of paladins, so I guess deep down I like the character concepts of a sword-swinging caster, with their (self) enmagicked weapons. Eldritch Knight just ruffles me as "not enough magic slinging".
Sword Bard is College of Valor? Bladelock is Warlock/what - sorcerer?
I have not gotten into the swing (no pun intended) of Artificers, but my brief brush with seeing a battle smith in play and running an armorer is that the class feels too narrow and constricted.
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Back on Eldritch Knight, I've been playing with character creation in Beyond. Made an 8th level Eldritch Knight
Variant Human
AC 19 (breastplate + shield) hp 68
S10 D14 C14 I17 W12 Ch8
Feat: Defensive Duelist, Sentinel, Shadow Touched, War Caster
Fighting Style: Defensive
Wpn: Rapier +5 dmg: 1d8 + 2 + 1d8 fire (Green-flame blade)
SPELLS (1st: 4 slots, 2nd: 2 slots; DC 14
Cantrip: Green-flame Blade, Mind Sliver
1st: Absorb Elements, Cause Fear, Shield, Witch Bolt
2nd: Blur, Crown of Madness, Invisibility, Spider Climb
Tactics:
General - Close & Rapier + Rapier & Green-flame blade or Rapier + Mind Sliver
Close & Witch Bolt, Sentinel to lock opponent from fleeing
Mind Sliver then Cause Fear, possibly Spider Climb to keep dangerous brutes at bay
(Mind Sliver then) Crown of Madness to remove/redirect enemies
Absorb Elements, Blur, Invisibility, Shield to mitigate being targeted for attacks and reducing incoming damage
Does this sound typical and/or workable? Overall, it seems rather underwhelming to me what other characters would be capable of at this level. And it may be the fault of my spell choice, but out-of-combat utility spells seem extremely lacking for what can be chosen.
Sword Bard is College of Valor? Bladelock is Warlock/what - sorcerer?
I have not gotten into the swing (no pun intended) of Artificers, but my brief brush with seeing a battle smith in play and running an armorer is that the class feels too narrow and constricted.
-------
Back on Eldritch Knight, I've been playing with character creation in Beyond. Made an 8th level Eldritch Knight
Variant Human
AC 19 (breastplate + shield) hp 68
S10 D14 C14 I17 W12 Ch8
Feat: Defensive Duelist, Sentinel, Shadow Touched, War Caster
Fighting Style: Defensive
Wpn: Rapier +5 dmg: 1d8 + 2 + 1d8 fire (Green-flame blade)
SPELLS (1st: 4 slots, 2nd: 2 slots; DC 14
Cantrip: Green-flame Blade, Mind Sliver
1st: Absorb Elements, Cause Fear, Shield, Witch Bolt
2nd: Blur, Crown of Madness, Invisibility, Spider Climb
Tactics:
General - Close & Rapier + Rapier & Green-flame blade or Rapier + Mind Sliver
Close & Witch Bolt, Sentinel to lock opponent from fleeing
Mind Sliver then Cause Fear, possibly Spider Climb to keep dangerous brutes at bay
(Mind Sliver then) Crown of Madness to remove/redirect enemies
Absorb Elements, Blur, Invisibility, Shield to mitigate being targeted for attacks and reducing incoming damage
Does this sound typical and/or workable? Overall, it seems rather underwhelming to me what other characters would be capable of at this level. And it may be the fault of my spell choice, but out-of-combat utility spells seem extremely lacking for what can be chosen.