I think the biggest similarity is HOW they present the information.
For example, even though ToB is a percusor to 4e, few people equate ToB with WoW (anime, that's an entirely different thing)
The format of how manoeuvers are presented more closely matches that of the typical D&D presentation. Small listing of class abilities than the manoeuvers/spells are all combined for the various classes into one big section in the back of the book.
4e's layout _IS_ how "class" information is presented in your typical computer guide nowadays. All of that class abilities including class specific talents/perks are moved under the same heading even if the powers are shared by different classes.
re: 4e powers vs typical MMO talents
I would say the biggest difference is that many of the powers of the martial power source involve damage + discrete movement + condition whereas in a MMO, it is more damage + time + condition
For example, even though ToB is a percusor to 4e, few people equate ToB with WoW (anime, that's an entirely different thing)
The format of how manoeuvers are presented more closely matches that of the typical D&D presentation. Small listing of class abilities than the manoeuvers/spells are all combined for the various classes into one big section in the back of the book.
4e's layout _IS_ how "class" information is presented in your typical computer guide nowadays. All of that class abilities including class specific talents/perks are moved under the same heading even if the powers are shared by different classes.
re: 4e powers vs typical MMO talents
I would say the biggest difference is that many of the powers of the martial power source involve damage + discrete movement + condition whereas in a MMO, it is more damage + time + condition