I'll almost certainly give 5e a chance; the previews would have to be something I hate with the fire of a thousand suns for me to not at least flip through the Player's Handbook at a bookstore. And if I don't hate it, I'll buy the core rulebooks, at least.
2e was the game I learned to play on.
3e was almost everything I thought I wanted in a game in 2000, and 3.5 fixed enough things that needed fixing (even though it also fixed some things that weren't broken) that moving made sense. But high level play revealed a lot of issues.
If 4e had been D&D Saga Edition, it would have been almost everything I wanted in a game in 2008; in actual play, I think 4e is better for D&D.
So I'm going to take a look at whatever WotC comes up with next.
2e was the game I learned to play on.
3e was almost everything I thought I wanted in a game in 2000, and 3.5 fixed enough things that needed fixing (even though it also fixed some things that weren't broken) that moving made sense. But high level play revealed a lot of issues.
If 4e had been D&D Saga Edition, it would have been almost everything I wanted in a game in 2008; in actual play, I think 4e is better for D&D.
So I'm going to take a look at whatever WotC comes up with next.