WotC WotC Cancels 5 Video Games

While D&D itself seems to be still growing rapidly nearly 10 years after the launch of 5th Edition, WotC has recently scaled back its video game plans, costing up to 15 people their jobs, although they may be able to relocate within the company. WotC spoke to Bloomberg and told the site that they were "still committed to using digital games" and that the change in plans was designed to focus...

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While D&D itself seems to be still growing rapidly nearly 10 years after the launch of 5th Edition, WotC has recently scaled back its video game plans, costing up to 15 people their jobs, although they may be able to relocate within the company. WotC spoke to Bloomberg and told the site that they were "still committed to using digital games" and that the change in plans was designed to focus on "games which are strategically aligned with developing our existing brands and those which show promise in expanding or engaging our audience in new ways."

Studios working on games for WotC include Otherside Entertainment and Hidden Path Entertainment. WotC owns 6 video game studios in various cities according to CEO Cynthia Williams in an interview with GeekWire.


We’ve announced six different studios that are first-party and owned. There’s Archetype in Austin that’s working on a sci-fi game that we’re really excited about. It’s a new IP.

You’ve got Atomic Arcade in Raleigh-Durham, that’s working on a very mature G.I. Joe game, and then, Invoke is working on a D&D game. The key piece I’d tell you is that we have been really fortunate to hire some amazing industry veterans, who have a passion for the brands and games that they’re building.


The Bloomberg article also mentions an internal cancelled project code-named 'Jabberwocky', but does not say what that was.
 

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darjr

I crit!
No, it's not D&D, but it is being developed by Wizards of the Coast in-house, and WotC has previously said they plan to do tabletop things with the new IP. And the designers have been involved with a lot of D&D stuff over the years, like Baldur's Gate (OG), Neverwinter Nifhts, and Knights of the Old Republic.
The same James that headed the Chains of Asmodius book on the DMSGuild for WotC and Extra Life.
 

Parmandur

Book-Friend, he/him
Indeed I did! It's not what I was hoping for, but if it's on par with Mass Effect, I will be a very happy camper!

Just hard to tell from that first look.
I mean, being on par with Mass Effect is quite achievable, and WotC seems to have put the time and resources to build a studio that can at least try.
 



Parmandur

Book-Friend, he/him

While further details on this project are still thin, the studio has said players can expect "the signature Starbreeze game cornerstones of co-operative multiplayer, lifetime commitment through a Games as a Service-model, community engagement and a larger than life experience"
Truly, has Starbreeze learned absolutely nothing.
 




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