Merri is quite used to travel, but mostly her exploits are alone. She smiles friendly with the other people on the boat but hasn't spoken much to any one person.
She is whistling quietly when the change in weather is appreciated.
OOC:
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IC looks like it is still down.
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[sblock=Merri's Stats]
Merri - Human Hybrid: Ardent / Vampire 1
Passive Perception 16, Passive Insight 11
AC 15, Fort 13, Reflex 14, Will 16
HP 24/24 Bloodied 12, Surge Value 6, Surges 2/2
Vulneribility: 5 radiant
Speed 6, Initiative +3
Action Points: 1
Power Points: 2
At-Will Powers:
Energizing Strike, Ire Strike, Taste of Life
Encounter Powers:
Secone Wind, Surefooted Stride, Ardent Surge
Daily Powers:
Lingering Fury
Notes:
Allies within 5 squares get +1 to OA damage rolls and +2 to Diplomacy and Intimidate checks.
Target of Ardent Surge gains +1 to attack rolls TENT
Merri has regeneration 4 while bloodied.
[/sblock]