TheHand
Adventurer
So in an upcoming game, one of my players wants to play a Druid inspired by the movie (Honor Among Thieves). I remember seeing some discussion a month or two back where someone proposed using spell slots in place of a class resource in order to Wildshape, and that got me thinking. I think this theoretical druid used spell slots to also turn into more powerful forms, so for example a Level 1 Spell Slot might let you turn into a CR 1 creature, and a Level 3 Spell Slot might let you turn into a CR 3 form.
I'm willing to try to homebrew this as a druid subclass 'replacement' for Circle of the Moon, but before venturing into the unknown I thought I would see if anyone has already tried something like this, and if they had, what kind of experience they had with it. Any pitfalls, balance issues, suggestions?
I'm willing to try to homebrew this as a druid subclass 'replacement' for Circle of the Moon, but before venturing into the unknown I thought I would see if anyone has already tried something like this, and if they had, what kind of experience they had with it. Any pitfalls, balance issues, suggestions?