D&D 5E Why do you like single or multi classing

Dannyalcatraz

Schmoderator
Staff member
Supporter
I’ve played single, dual, and multiclassed characters over the editions, with single classed PCs being the rarest. It all boils down to what path feels right for the PC.
 
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cbwjm

Seb-wejem
I'm keen on both depending on the character I've envisioned. I'll often just stick to single-classed, as most of the time that works with what I want, however, sometimes a multiclass works well.

A swashbuckler could just be a rogue, however combining it with a swords bard or with a fighter makes for a nice boost to the rogue class. Sometimes I'll get to the level needed for extra attack and then continue levelling in rogue.

I currently have an eldritch knight in a game which I'm intending to multiclass into wizard as a way to show a deeper understanding of arcane magic. It's actually going to be a little disappointing since that first level of wizard won't actually get me any more spell slots.
 

I have played mostly single class characters in D&D, but I have mused on and off about multiclassing. On the one hand, multiclassing makes your character feel more versatile than a character who has chosen to stick with the same single class you started out with. Your Fighter character knows things not known to other Fighters. Etc. On the other hand, multiclassing slows you down a bit in acquiring class and subclass features of either class.

So it's a bit of a toss-up, and not for everyone.

This drawback, however, might explain why Level Up: Advanced 5th Edition created their multiclass synergy feats. ;) As an enticement to multiclass and gain features that neither of your two classes will ever get on their own. :p
 

Shiroiken

Legend
Because I dislike the 3E style mutliclassing, I strongly prefer single class characters. The system is designed to encourage single level dips, which is not true multiclassing to me.
 

Stormonu

NeoGrognard
Single class, to the point of multiclassing is banned at my table. I hate level dipping and putting up with overpowered/ineffective multiclass builds and the headaches (especially anything Warlock/other spellcaster).
 

Warpiglet-7

Lord of the depths
Single class, to the point of multiclassing is banned at my table. I hate level dipping and putting up with overpowered/ineffective multiclass builds and the headaches (especially anything Warlock/other spellcaster).
Hey whatever works!

I have all single classed currently and only plans for the same but really enjoyed my cleric/celestial warlock.

In practice, it gave me some extra low level spells and rituals for cleric only which was nice. He was a herald for an Angel so it helped with utility stuff.

But I hear you. I think our group is about 50/50 on preference so don’t think it will get banned. But we trust eachother so it has not caused issues…yet.

My friend that powergames shares the benefits with the party vs glory hog so the DM just adds a little and it works ok.
 

I prefer multiclassing as a single class usually doesn't fit how I picture my character mechanically or thematically.

So my previous character was a cleric-fighter. This was because forge cleric had this entire 'fire' theme going on which suited my fire genasi perfectly. But I took 5 levels in fighter as I wanted him to be a close combat tank.

My current character has three levels in fighter, and the rest as sorcerer. This is because I pictured her an an ocean themed sorcerer, but with a trident as her main weapon close up.
 

beancounter

(I/Me/Mine)
I don't allow multi classing unless it makes sense in a PCs background.

Dipping into warlock and then moving on is (should be) probl matic..
 

Retreater

Legend
I single class because I want to adequately fulfill the expectations of my role in the party. Imagine playing an adventure where everyone is getting diseases you can't cure because your cleric multiclassed into fighter to get a better chance to hit - or a wizard who can't dispel because he wanted a couple extra HP.
IME, multiclassing usually doesn't benefit the party.
 

MoonSong

Rules-lawyering drama queen but not a munchkin
I don't allow multi classing unless it makes sense in a PCs background.

Dipping into warlock and then moving on is (should be) probl matic..
So only background? No provision for changes that happen organically during play?
 

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