Justice and Rule
Legend
That's often the problem with powers like that; they either don't start out with a good enough DC or don't keep up with what you're running in long enough to stay relevant. This may be partly a side effect of the fact most modern non OSR D&D-oids have a fairly fast level progression.
The easy way to fix that would be to allow it to scale with the player (with a bonus to the magical action) or maybe (since it's a spell effect) not let its special attack increase MAP.
Edit: Alternatively, your magical attack allows you to move through the opponent while doing the trip/push attack for free, with resistance equal to your level for any Reaction Attacks. naughty word, I might make this weapon now...
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